《Tsar Bomba》 Prologue Jacob Holloway was a man with only a few talents in life. He had been inordinately lucky every time he ever played a game of D&D with his group. He could take a package of ramen and turn it into a very delicious meal with his own secret recipe of spices and a couple of eggs. But his greatest talent was in creating gaming apps that just seemed to take off. Before he¡¯d started making game apps, Jacob had worked doing odd programming jobs on the internet. In his free time one day he¡¯d started work on an admittedly terrible little game that was incredibly simple. Just a bird dodging pipes with a counter to tell you how many you passed. That game somehow seemed to break the internet within days of him having released it. Jacob found himself going from struggling to pay the bills and rent every month, to buying his own house outright within a few weeks. Honestly his life did a total 180 from that moment on. Right now though¡ Right now, he had no idea what was going on. He knew that he¡¯d been walking outside to take the trash out. He remembered walking, then suddenly he was where he currently found himself. Sitting at a desk inside a well-lit room. Looking around the room he found that there were no doors or windows. And there was no visible means of illumination within the room, yet it was bright. Most anyone who suddenly finds themselves suddenly in a different location with no idea how they got there would freak out. He certainly felt his heartrate rising in his chest as he processed his surroundings. Had he been kidnapped? Nothing felt weird or sluggish, so he didn¡¯t think he¡¯d been drugged. So how had he ended up here? Come to think of it¡ yeah, he couldn¡¯t remember his own name for some reason. Then it all clicked, he had to be dreaming. He went to stand up when suddenly a feminine robotic voice flared throughout the room. ¡°Please remain seated until the System liaison arrives.¡± The voice made him jump at first but for some reason he felt like he should listen to it. So, he remained seated. Letting his mind wander. At least he knew what he was doing in this room now, waiting for the System liaison. He didn¡¯t know how long he¡¯d sat there waiting when suddenly there was a person seated across from him. As the person had been there the whole time. Normally this kind of thing would cause a person to jump out of there seat. But for some reason he couldn¡¯t bring himself to have any form of response. Like he¡¯d somehow been expecting someone to just appear and be there even though he was actually surprised. ¡°Ok, let¡¯s get started, shall we?¡± What he assumed must be the System liaison stated in a voice that he couldn¡¯t identify as having either masculine of feminine qualities. ¡°Your transfer was not expected, however, this one is happy to report that the System is pleased that it got you. Before we proceed, this one shall explain what has occurred.¡± The person pulled out a stack of papers and set them on the desk between them as it spoke. ¡°You were randomly selected as part of a trade between Systems. You and all that is yours has been transferred to this System from your old System. It is understandable if you are confused as this one is aware that your particular case was transferred from total system locked subrealm. Your world that you remember is part of an experiment maintained by your old system. Your world is far off from the norm of how the rest of the universe operates.¡± The person gestured to the papers on the desk, ¡°Now that this one has covered why you are here, we can take care of the matters at hand.¡± ¡°Wait! What do you mean transferred? What do you mean by system?¡± he interrupted the person across the desk. ¡°Please say or think clearly the words ¡®System Status¡¯ from what this one has seen of your file that should clear up a lot for you.¡± The person said He thought the words, knowing before he did that someone out there had answered his prayers, he was getting to be the protagonist of an isekia adventure.
Name: ??? Race: ???(?) Race Level: N/A Titles: None Class(es): None | ||
Attributes ????????????????????????????????????????????????? ????????????????????????????????????????????????? ????????????????????????????????????????????????? | ||
Skills N/A | Spells N/A | |
BloodLine: | Soul Well 385,695,801 [Blank] [Mundane Souls] |
Immortality lvl.N/A The bearer of this skill cannot die. Cost: 100,000 souls |
Perpetual Rebirth lvl.1 The bearer of this skill, when killed or otherwise brought to death, dies. Will be reborn as the first race they started as in the system. They will retain all memories, all skills/skill levels, and all Classes/Class Levels through each rebirth. Cost: 1,000,000 souls |
Analyze lvl.5 This skill is used to see system information on visible targets. +1 Int per level in Analyze Cost: 100,000 souls |
Zen Meditation lvl.5 This skill is used to concentrate and remember things clearly. +1 Wis per level in Zen Meditation Cost: 100,000 souls |
Mimicry lvl.5 This is a passive skill that allows the user to more easily mimic sounds, behaviors, or actions of others. +1 Cha per level in Mimicry Cost: 100,000 souls |
Soul Vault lvl.1 Can store and retrieve items from a pocket dimension created inside of the user¡¯s soul. Storage space: Unlimited Limitations: Items must be solid; liquids or gases must be stored inside a container. Note: Upon death any items stored inside the Soul Vault will be forcefully ejected. Cost: 1,000,000 souls |
Congratulations Your Skill Perpetual Rebirth has reached Level 10! If the skill holder has any form of Bound Inventory, skill or otherwise, the contents of the inventory will be retained across deaths. |
Congratulations Your skill Analyze has reached Level 10! Can now use Analyze to see the five highest stats of the subject Analyzed. |
Congratulations Your skill Zen Meditation has reached Level 10! Can now use this skill completely recall, replay, and examine memories in detail. |
Congratulations Your skill Mimicry has reached Level 10! You can now attempt to copy skills you have observed. |
Congratulations Your skill Soul Vault has reached Level 10! Items stored within the Soul Vault will now be suspended in time. |
Congratulations You have named yourself and earned the Title: Self Named Effects: +10 Willpower per Race Level Gained |
Congratulations? You have killed the very first being you encountered on your first day of life and earned the Title: Savage Effects: +1 strength |
Name: Tsar Bomba Race: Life-Mote Tadpole(G-) Race Level: 0 Titles: [Self Named] [Savage] Class(es): None selected | ||||
[Sp 4/5] 0.15sph | Resource Pools [Hp 5/5] 0.25hph | [Mp 5/5] 0.25mph | ||
Attributes Strength: 1 Dexterity: 1 Constitution: 1 Toughness: 1 Fortitude: 1 HP Regen: 1 Vitality: 1 Lifespan: 5 | Attributes Intelligence: 11 Wisdom: 11 Perception: -1 Charisma: 11 Willpower: 10 MP Regen: 1 MP Capacity: 1 | See next page¡ 1 of ??? | ||
Skills Perpetual Rebirth lvl.10 Analyze lvl.10 Zen Meditation lvl.10 Mimicry lvl.10 Soul Vault lvl.10 | Spells N/A | |||
BloodLine: | Soul Well 15 [Blank] [Mundane Souls] +0.15 per hour to all resource pools |
Occultist The Occultist class is only available to those who have the Skills to see, to remember, to copy, and to hold secrets even beyond the grave. This class offers Occultist Class Level% reduction in EXP increases caused by Classes to race level advancement, +5 Intelligence, +5 Wisdom, +5 Perception Per class level and access to the Occultist Skill tree. |
Congratulations You have taken the Occultist Class and can now access the Occultist Skill Tree. You are now an Occultist Level 1. Stat points have been allocated. You have gained the skills: [Mind of the Occultist], [Auto Translate], and [Find Hidden Things] |
Mind of the Occultist This is a passive skill that allows the user to see hidden information and spot the truth in lies. Applies the Intelligence stat to MP Capacity. Applies Wisdom Stat to MP Regen. |
Auto Translate This is a passive skill that will teach you any language you see or hear at least three words of. |
Find Hidden Things This is a passive skill that will guide you towards things that hidden or secret. |
Congratulations You have Learned the Skill: Swimming lvl.1 Effects: +1 Str, +1 Con, Reduced Stamina consumption while swimming, and increase lung capacity by 1% per level in swimming. 10 EXP Earned |
Congratulations Your skill Swimming has reached lvl.3 20 EXP Earned |
Congratulations You have learned the Skill: Enhanced Eyesight lvl.1 Effects: +1 Perception per level in Enhanced Eyesight 10 EXP Earned |
Congratulations You have learned the Skill: Decoy lvl.1 Effects: When using Decoy increase the chances of escape from hostiles by 0.1% per Decoy deployed. 10 EXP Earned |
Congratulations You have learned the Skill: Stealth lvl. 1 Effects: Makes you less likely to be spotted by anyone or anything through Perception. 10 EXP Earned |
Level Up! Level Up! Level Up! Level Up! Level Up! Congratulations! You have reached Race Level 5 Allocating stat points Evolution Threshold Reached Would you like to evolve? Y/N |
Congratulations You have evolved into a Life-Mote Frog(G)! Evolution Bonus: +10 to all unlocked stats. Racial Bonuses: Gain the Skill: Utility Tongue lvl.1 +2 Per, +2 Cha per race level as a Life-Mote Frog |
Name: Tsar Bomba Race: Life-Mote Frog(G) Race Level: 0 EXP 20/100 Titles: [Self Named] [Savage] Class(es): Occultist(lvl.1) | Death Counter 32 | ||||
Options Menu¡ | |||||
[Sp 84/95] 0.15sph | Resource Pools [Hp 80/80] 1.85hph | [Mp47/235]4.85mph | |||
Primary Attributes Strength: 19 Dexterity: 16 Constitution: 19 Toughness: 16 Intelligence: 31 Wisdom: 31 Perception: 20 Charisma: 26 Vitality: 16 | Secondary Attributes Fortitude: 16 HP Regen: 16 Lifespan: 20 Willpower: 75 MP Regen: 16(47) MP Capacity: 16(47) See next page¡ 1 of ??? | ||||
Skills Mind of the Occultist lvl.N/A Auto Translate lvl.N/A Perpetual Rebirth lvl.10 Analyze lvl.10 Zen Meditation lvl.10 Mimicry lvl.10 Soul Vault lvl.10 Swimming lvl.3 Stealth lvl.1 Enhanced Eyesight lvl.1 Decoy lvl.1 Utility Tongue lvl.1 Find Hidden Things lvl.1 | Spells N/A | ||||
BloodLine: | Soul Well 15 [Blank] [Mundane Souls] +0.15 per hour to all resource pools |
Enhanced Five Senses lvl.1 All five mundane senses are enhanced beyond the norm. Easier to see through Stealth. +5 Perception per level |
Singing lvl.1 This skill enhances vocalization range and depth. Enhances lung capacity by 1% per skill level. +1 to Charisma per skill level when singing. |
Congratulations You have successfully set and sprung a trap using your natural environment and potentially hostile forces. Leading to the deaths of more than 25 enemies. For this feat you have been awarded the Title: Lesser Tactician Effects: Gain [Lesser Tacticians Battle Map], Gain 1% more EXP from battles involving 20 to 50 combatants. This is an upgradeable title, participate in bigger warfare operations to upgrade. |
Lesser Tacticians Battle Map Adds a small map into the HUD function. Displays up to 100 yards around the user and can track up to fifty individuals or monsters at a time. |
Congratulations You either killed or were the main reason why 35X Caiman(D+), 4X Plated Hippos(C), and 1X Plated Hippo Alpha(C+) were killed. EXP Boosted due to killing enemies Three and Four full Tiers above your own Racial Tier. EXP boosted for killing enemies more than twice your level. Total EXP Gained 2,510 |
Congratulations You have reached Race Level 5, Banking excess EXP You have fulfilled the conditions (Save more than double the necessary EXP to evolve to the next Racial Tier) to qualify for a Lateral Evolution. You may now Evolve. Would you like to proceed? Y/N {Evolving laterally consumes all excess EXP} |
Congratulations You have evolved into a Mystic Hopper(E+). Evolution Bonus: +10 to all unlocked stats. Racial Bonuses: Gain Skill [Sense Mana lvl.1], Gain Skill [Thaumic Digestion lvl.1] Banked EXP applied to Race Level |
Congratulations You have reached race level 10 Attribute points have been allotted. You now qualify for a new class. |
Congratulations You have skipped an entire Tier in your evolutionary tree gaining you the Title: [Skipper] Effect: +1 to all unlocked attributes |
Shaman Requirements Met: Has interacted with many spirits or souls and remained sane. Has the [Savage] Title. Has lived as a primitive without access to fire or clean water. Has the Willpower Stat Unlocked. Has the Soul stat Unlocked. Has a NAME. Has experienced Death. Has partaken of the flesh of relatives. Description: A Shaman gains +5 Wis, +5 Int, and +5 Will per class level gained. Gains access to the Shaman skill tree. Gains the skills [Bind Spirit lvl.1] [Create Totem lvl.1] and [Commune With Spirit lvl.1] Accept Class Y/N? |
Congratulations You are the strongest living Shaman in the world. Title awarded [Shaman King] Effects: Gain skill [Create Talisman lvl.1] |
Name: Tsar Bomba Race: Mystic Hopper(E+) Race Level: 10 EXP 0/1240 Titles: [Self Named] [Savage] [Skipper] [Shaman King] [Lesser Tactician] Classes: Occultist(lvl.1) Shaman(lvl.1) 0 banked EXP | Death Counter 32 | ||||
Options Menu¡ | |||||
[Sp 300/335] 0.55sph | Resource Pools [Hp 310/310] 6.75hph | [Mp285/720]14.95mph | |||
Primary Attributes Strength: 67 Dexterity: 62 Constitution: 67 Toughness: 62 Vitality: 62 Intelligence: 82 Wisdom: 82 Perception: 86 Charisma: 83 | Secondary Attributes Willpower: 276 MP Regen: 62(144) MP Capacity: 62(144) Soul: 62 Lifespan: 66 HP Regen: 62 Aura: 62 | See next page¡ 1 of ??? | |||
Skills Mind of the Occultist lvl.N/A Auto Translate lvl.N/A Perpetual Rebirth lvl.10 Analyze lvl.10 Zen Meditation lvl.10 Mimicry lvl.10 Soul Vault lvl.10 Swimming lvl.5 Stealth lvl.5 Enhanced Five Senses lvl.5 Utility Tongue lvl.5 Jumping lvl.5 Singing lvl.5 Decoy lvl.1 Find Hidden Things lvl.1 Bind Spirit lvl.1 Create Totem lvl.1 Commune With Spirit lvl.1 Create Talisman lvl.1 Sense Mana lvl.1 Thaumic Digestion lvl.1 | Spells N/A | ||||
Attunement Slots OOOO OOOO OOOO OOOO | |||||
Equipment Slots OOOOOOOO OOOOOOOO OOOOOOOO OOOOOOOO | |||||
BloodLine: | Soul Well 55 [Blank] [Mundane Souls] +0.55 per hour to all resource pools |
Bind Spirit lvl.1 Cast on target spirit within twenty feet. Cost = Targets Resources pools 2x Effect: Binds spirit to Shaman, Totem, or Talisman. If bound to the Shaman, spirit takes up 1 attunement slot. |
Create Totem lvl.1 Cast on target worked object of at least 6x6 inches in size. Cost = variable based on size, quality, rarity, and type of totem created. Totem Types available: Nurture, Ward, Healing Effects: Creates a Totem of selected type Totems may have spirits bound to them. |
Create Talisman lvl.1 Cast on target worked item weighing less than 1lbs. Cost = variable based on size, quality, rarity, and type of Talisman created. Talisman Types available: Spirit holding, Shield, Ward. Effects: Creates a Talisman of the selected type. Each Talisman worn takes up 1 Equipment Slot. Talismans may have spirits bound to them. |
Commune With Spirit lvl.1 Cast on target Friendly or Bound Spirit. Cost = 100 Mph/between Shaman and spirit. Effects: Allows the Shaman to commune with target spirit and learn what it knows, and learn its skills. |
Sense Mana lvl.1 This is a passive/active skill. Utilizing your senses, sense the presence of mana. |
Thaumic Digestion lvl.1 Use this skill to rapidly Digest anything eaten. Even mana. Cost = 10 Mph Effect: Drastically increase SP or MP regen when consuming food depending on what is eaten. |
Wisp (Spirit) 25 mana |
Wisp (Spirit) [Bound] [Mp75/720] 14.95mph MP Capacity: 144 MP Regen: 144 |
Radgar Penderghast has invited you to join his party. Accept Y/N |
Congratulations You have evolved laterally into a War-Toad(E+). Evolution Bonus: +10 to all unlocked stats. Racial Bonuses: Gain Skill [Rush lvl1], [Bottomless Stomach lvl.N/A] |
Rush lvl.1 Use this skill to instantly accelerate yourself in direction you are facing. Cost = 20 Sp |
Bottomless Stomach lvl.N/A This skill allows you to consume an unlimited quantity of food to serve as a stockpile for Sp regeneration. |
Congratulations You have successfully communed with your bound spirit and learned the following skills. [Mana Siphon], [Mana Bullet], and [Mana Transfer] |
Mana Siphon lvl.1 This is a passive skill that increases mana regen rate Effect: 50% of mana pool is dedicated to the Siphon, +10% Mp Regen rate |
Mana Bullet lvl.1 Fires a condensed projectile of pure mana up to 20 yards dealing damage equal to cost minus resistances. Cost = 20-100 Mp |
Mana Transfer lvl.1 Can transfer mana between bound spirits and Shaman at a rate of 50 to 1 transfer efficiency. |
Generate Poison lvl.1 Secrete a mild poison from a selected area of your body. Cost = 1SP per ounce |
Rapid Healing lvl.1 Heal yourself using your bodies energy stores. Cost = 50Sp per 1Hp restored |
Congratulations You have evolved laterally five times. For showing your dedication to maximizing your existence you have been awarded the Title: [Grinder] Effects: Reduce the Exp increase to Race level caused by classes by 10% |
Congratulations Your Class: Occultist has level up! +5 Int, +5 Wis, +5 Per 100 skill points awarded |
Name: Tsar Bomba Race: Mystic Frogglin(C+) Race Level: 0 EXP 153/1,230 Titles: [Self Named] [Savage] [Skipper] [Shaman King] [Grinder] [Lesser Tactician] Classes: Occultist(lvl.2) Shaman(lvl.1) 0 banked EXP | Death Counter 32 | ||||
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[Sp 2,285/2,285] 2.45sph | Resource Pools [Hp 2,260/2,260] 45.75hph | [Mp4,645/4,645]1.58mpm (mp2,322/2,322)1.74mpm | |||
Primary Attributes Intelligence: 477 Wisdom: 477 Perception: 481 Charisma: 473 Strength: 457 Dexterity: 452 Constitution: 457 Toughness: 452 Vitality: 452 | Secondary Attributes Willpower: 1,766 MP Regen: 452(924) MP Capacity: 452(924) Soul: 452 Fortitude: 452 Lifespan: 456 HP Regen: 452 Aura: 452 | See next page¡ 1 of ??? | |||
Skills Mind of the Occultist lvl.N/A Auto Translate lvl.N/A Bottomless Stomach lvl.N/A Perpetual Rebirth lvl.10 Analyze lvl.10 Zen Meditation lvl.10 Mimicry lvl.10 Soul Vault lvl.10 Swimming lvl.5 Stealth lvl.5 Enhanced Five Senses lvl.5 Utility Tongue lvl.5 Jumping lvl.5 Singing lvl.5 Decoy lvl.1 Find Hidden Things lvl.1 Bind Spirit lvl.1 Create Totem lvl.1 Commune With Spirit lvl.1 Create Talisman lvl.1 Sense Mana lvl.1 Thaumic Digestion lvl.1 Rush lvl.1 Mana Siphon lvl.1 Mana Bullet lvl.1 Mana Transfer lvl.1 Rapid Healing lvl.1 Generate Poison lvl.1 Mimic Speech lvl1 | Spells N/A | ||||
Attunement Slots I OOO OOOO OOOO OOOO | |||||
Equipment Slots OOOOOOOO OOOOOOOO OOOOOOOO OOOOOOOO | |||||
BloodLine: | Soul Well 245 [Blank] [Mundane Souls] +2.45 per hour to all resource pools |
Congratulations Through hard work and a lot of natural talent you have gained the skill: Mana Control |
Mana Control lvl.N/A Take control of your own mana and wield it to fuel magic! |
Congratulations By learning to control your own mana, without instruction, and intuitively turning a Skill into a Spell you have been awarded the Title: [Sorcerer] Effects: Gain the Class Sorcerer |
Sorcerer Requirements met: Has the [Sorcerer] Title. Description: A Sorcerer gains +5 Cha, +5 Int, and +5 Wis per class level and access to the Sorcerer skill tree. Gains the skills [Magical Savant lvl.N/A] [Hey Mana! Look At Me! lvl.N/A] and [Casting Requirements? Lvl.N/A] Accept Class: Y/N Just kidding you don¡¯t have a choice. You are a Sorcerer lvl.1 now! Note: Being a Sorcerer disqualifies you from obtaining the Wizard Class or its derivatives. |
Magical Savant lvl.N/A As a Magical Savant just observing a spell, enchantment, or magical effect is enough for you to be begin piecing together how to do the same thing yourself. Removes the need to maintain a personal grimoire to remember spell formations. |
Hey Mana! Look at Me! lvl.N/A Applies Charisma stat to MP Regen stat. |
Casting Requirements? Lvl.N/A A Sorcerer can forgo mimetic, mnemonic, and material requirements for spells that require them. Increases mana cost of the spell by 10% per component forgone. |
Grimoire of the Explorer (Timeless) This was the personal Grimoire of the great explorer mage Dianna Jones. It contains within it the knowledge of a bygone age and spells that any explorer will find invaluable, Must be bound to an attunement slot to open and read. The Binding is permanent and cannot be undone. Would you like to bind this Grimoire? Y/N | Grimoire of Lightning (Timeless) This was the personal Grimoire of the mage Palpatine. It contains within it the knowledge of the darker side of wind magics, Lightning magic. Unleash your rage on those who would oppose you. Must be bound to an attunement slot to open and read. The Binding is permanent and cannot be undone. Would you like to bind this Grimoire? Y/N | Grimoire of The Doctor (Timeless) This was the personal Grimoire of the famous/infamous mage The Doctor. It contains within it a vast collection of information gathering, divining, scrying, and escape magics. Must be bound to an attunement slot to open and read. The Binding is permanent and cannot be undone. Would you like to bind this Grimoire? Y/N |
Congratulations You have bound the Grimoires of the Explorer, The Doctor, and of Lighting. These are growth Items that have previously grown to such heights that they were labeled as Timeless. Your bond with these items will grow with time and effort. As your bonds grow new effects will emerge based on the individual Grimoire. Bond effect lvl.1: Reading the information contained within will allow instant recall of that information so long as the Grimoire in question in your possession. |
Wolfs Head Totem [incomplete] Material quality: (Legendary) Workmanship quality: Masterwork Description: A wolfs head totem created by the grandmaster woodworker Iggy, The World Tree Sapling. Can only be completed by a Shaman. Effects: +500% effectiveness when used by a Shaman to create totem. +50 spirit slots to final product. |
World Tree Talisman [incomplete] Material quality: (Legendary) Workmanship quality: Masterwork Description: A Talisman depicting a World Tree created by the grandmaster woodworker Iggy, The World Tree Sapling. Can only be completed by a Shaman. Effects: +500% effectiveness when used by a Shaman to create talisman. +12 spirit slots to final product. |
Wolf Totem of Nurture Material quality: (Legendary) Workmanship quality: Masterwork Description: A wolfs head totem created by the grandmaster woodworker Iggy, The World Tree Sapling. Completed by the Shaman Tsar Bomba. Effects: Increases the rate of plant life growth by 5000% within a radius of fifty feet. 50 spirit slots available. Each Spirit bound to the totem increases its radius of effect by fifty feet. If used as part of a totem pole effects stack up to four times. Requires 1 spirit bound within the next 7 days or the totem will revert to an incomplete state. |
World Tree Talisman of Warding Material quality: (Legendary) Workmanship quality: Masterwork Description: A Talisman depicting a World Tree created by the grandmaster woodworker Iggy, The World Tree Sapling. Completed by the Shaman Tsar Bomba. Effects: The wearer of this Talisman is immune to scrying, divination, an identifying type skills lower than the Divine Tier. The scryer, diviner, or identifier will see a false screen that the wearer can create and alter once a day. 12 spirit slots available Each spirit bound to this talisman allows it to resist up to 1 Divine Tier scrying, divining, or Identifying skill per 24 hours. Requires 1 spirit bound within the next 7 days or the talisman will revert to an incomplete state |
Congratulations You have reached Shaman lvl. 10 Stat points have been allocated. Gain 900 skill points. |
Congratulations Create Totem has reached lvl.5 New types: [Rest] [Purification] [Defense] [Prosperity] |
Congratulations Create Talisman has reached lvl. 3 New types: [Purification] [Rest] |
Congratulations Bind Spirit has reached lvl. MAX Cost = Target Spirits Resource pool Effects: Binds target Spirit to Shaman, Totem or Talisman. If bound to the Shaman, Spirit takes up 1 attunement slot. MAX Level Bonus Effect: Enhances the bond created between Totem or Talisman and Spirit. Spirit type will now add effects to Totem or Talisman based on Spirit Type. |
Congratulations You have pulled of a Feat that not only should be impossible. But you repeated and replicated that Feat five times in one day. Reward: Gain the Title: [Legend] Effects: Base values of Vit, Con, and MP Capacity are changed from 5 to 10 of their respective resources. |
Congratulations You have unknowingly, and without asking for a reward, saved the life of a Legendary life form. Potentially changing the destinies and fates of thousands of beings for millennia to come. Reward: Gain the Title: [Hero] Effect: +100 to all Stats. |
Congratulations You have reached or surpassed the first mortal threshold (500), in all primary stats. Reward (Choose one): [Lifespan modifier increased by 2x], [Regen stat modifier increased from 0.1 to 0.15], [Base value of Vit, Con, and MP Capacity increased from 10 to 15] You have one minute to decide, or the system will randomly assign the reward. Reward not chosen within the specified time frame. Reward selected by system [Lifespan modifier increased by 2X] Note: This choice will carry over between deaths. |
Congratulations Through hard work and dedication to finding the truth hidden in lies your Class: Occultist has reached level 21. Attribute points have been distributed. 1,800 skill points awarded. |
Congratulations Through hard work, determination, and some very non sorcerer like behaviors your Class: Sorcerer has reached level 21. Attribute points have been distributed. 1,900 skill points awarded. |
Congratulations Through hard work and basically cheating by using legendary materials to practice your Class: Shaman has reached level 21 Attribute points have been distributed 1,000 skill points awarded |
Congratulations Through your dedication to adding new applicable knowledge and removing falsehoods from the Grimoire of Lighting your bond has grown to level 10 Bond Effect lvl.10: Grimoire gains +1 Spirit slot. Spirit bound to this Grimoire will gain the Lighting Element and be able to use the spells that you have learned that are within its pages. Spirit bound to this Grimoire will take up the available spirit slot and 1 attunement slot. +9,000 EXP |
Congratulations You have gained the skill: Journeyman Combat Mastery lvl.5 You have trained under a Combat Master in the use of not only your fists but also the most commonly used weapons in the world. Effects: You are comfortable with almost any type of weapon in your hands, you will adapt quickly to unfamiliar weapons and can make do without. During combat your reflexes and speed are enhanced by 5%. +5500 EXP |
Congratulations Your skills, Singing, Mimic Speech, Mimicry and Play Instrument (Guitar) have been combined into a new skill: Rock Star lvl.5 You have brought Rock to a world where there was no Rock. You have brought songs of beauty, sadness, anger, and joy from another universe into this one. Effects: +15 Charisma while playing an instrument or singing +30 Charisma while doing both. Can copy any song you¡¯ve heard at least one bar of and learn to play any biologically compatible instrument. Can attempt to copy skills you have observed. +14500 EXP |
Congratulations Your skill Mana Siphon has evolved into Greater Mana Siphon lvl.9 Effects: By dedicating 50% of your total mana pool to the Siphon Increases MP Regen by 50%. +950 EXP |
Congratulations Your skill Mana Transfer has reached level Max Effect: transfer mana between storage receptacles, Bound Spirits, Familiars, or a willing target at a rate of 2 to 1. +1000 EXP |
Congratulations! By introducing this world Rock¡¯n¡¯roll you have been awarded the Unique Title: [King of Rock¡¯n¡¯roll] Effect: +100 Charisma This title cannot be hidden by any means. The world will know you for the king that you are! Long live Rock¡¯n¡¯roll! |
Congratulations You have reached the (apprentice) level of mastery of the Mana Bullet Spell Effect: Greater range of control over the Mana Bullet spell. +3000 EXP |
Congratulations You have taken a broken spell, made it what it was supposed to be, and reached the (Journeymen) level of mastery in it. True Spark (Journeymen) Description: Fires a tightly focused beam of electricity up to fifty feet before ballooning occurs. Cost = 100 Mp to 500 Mp Effects: Beam deals 500 points of Lighting element Piercing damage with an additional 500 Lightning element Burn damage at base mana cost. At max cost add 500 to both values. +14,000 EXP |
Congratulations You have leveled your skill Utility Tongue to level 10! Effect: Your Tongue can do anything your hands can do¡ but better. +500 EXP |
Congratulations Your skill Rapid Healing has reached Level 10 and evolved into the skill Self-Healing lvl.5 Effect: May convert a combination of Sp and Mp into Hp at a ratio of 5spps+5mpps=5hpps +550 EXP |
Congratulations Your skill Generate Poison has reached level 10 and evolved into the skill Create Poison lvl.8 Description: Use this skill to create a variety of poisons for a slight Sp cost. Types: [Necrotic] [Paralytic] [Hallucinogen] Cost = 1sp per ounce +1250 EXP |
Congratulations Your skills Rush and Jumping have reached level 10 and evolved into the merged skill Instant Acceleration lvl.9 Description and Effect: Pick a direction. Any direction. Activate this skill to instantly accelerate your body in that direction and twice your running speed. Cost: 1/9th of your total Sp pool. +11350 EXP |
Congratulations Your skill Thaumic Digestion has reached level 10 and evolved into the skill Magical Gurgitator lvl.N/A Description: You can literally eat anything. Your body naturally processes materials utilizing residual traces of mp in the stomach near instantly converting anything eaten into Sp, Hp, and Mp depending on what is eaten. +5450 EXP |
Congratulations Your skills [enhanced five senses] and [sense mana] have merged into a new skill: Magical Senses lvl.5 Description: Mana has seeped into your sensory organs and enhanced them well beyond the norm of biological possibility. Can see, smell, taste, hear, and feel mana. Effect: +10 Perception per skill level gained +6450 EXP |
Congratulations Your skill Decoy has reached level 10 Effect: When using Decoy, increase chances of escape from hostiles by 1% per decoy deployed up to a maximum of 20% +450 EXP |
Congratulations! You are the first student that the [Triple A Academy of basic combat readiness for adventurers] has had in over 20,000 years. You graduated at the top of your class, technically, and fulfilled the secret assignment of not looking at your notifications until after graduation. +50% bonus EXP for the secret assignment, +100% Bonus EXP for being first in your class, +200% Bonus EXP for being the first to attend in over 20,000 years. Calculating Awards¡ Awards gained: Title [First in Class] +150,000 EXP Title Effects: You get to show off¡ What you thought that all Titles were awesome stat bonuses? Also you cant hide this one either. |
Awe you thought the Notifications were over? Too bad you get some more. |
Congratulations You have reached Race Level 30 and are now able to evolve. Would you like to evolve? Y/N |
Congratulation You now qualify for more classes. Check them out before you evolve. |
Name: Tsar Bomba Race: Mystic Frogglin(C+) Race Level: 30 Evolve? [-31%] Titles: [Self Named] [Savage] [Skipper] [Shaman King] [Grinder] [Sorcerer] [Lesser Tactician] [Legend] [Hero] [King of Rock¡¯n¡¯roll] [First in Class] Classes: (Occultist(lvl.21) Hidden) Shaman(lvl.21) Sorcerer(lvl.21) 9150 banked EXP | Death Counter 32 | ||||
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[Sp 7,070/7,070] 2.45sph | Resource Pools [Hp 7,020/7,020] 1.21hpm | [Mp17,290]4.469mpm (mp2,335/8,645)6.703mpm | |||
Strength: 707 Dexterity: 702 Constitution: 707 Toughness: 702 Fortitude: 702 HP Regen: 702 Vitality: 702 Lifespan: 706 | Attributes Intelligence: 1,027 Wisdom: 1,027 Perception: 876 Charisma: 928 Willpower: 2,416 MP Regen: 702(2,657)+wis+cha MP Capacity: 702(1,729)+int Soul: 702 | Aura: 702 See next page¡ 1 of ??? | |||
Skills [Mana Transfer lvl.MAX] [Bind Spirit lvl.MAX] [Mana Control lvl.N/A] [Casting Requirements? Lvl.N/A] [Hey Mana! Look at Me! lvl.N/A] [Magical Savant lvl.N/A] [Mind of the Occultist lvl.N/A] [Auto Translate lvl.N/A] [Bottomless Stomach lvl.N/A] [Magical Gurgitator lvl.N/A] [Poison Resistance lvl.N/A] [Heat Resistance lvl.N/A] [Acid Resistance lvl.N/A] [Wood Magic Resistance lvl.N/A] [Pain Resistance lvl.N/A] Perpetual Rebirth lvl.10 Utility Tongue lvl.10 Analyze lvl.10 Zen Meditation lvl.10 Soul Vault lvl.10 Decoy lvl.10 Instant Acceleration lvl.9 Greater Mana Siphon lvl.9 Create Poison lvl.8 Swimming lvl.5 Stealth lvl.5 Journeyman Combat Mastery lvl.5 Create Totem lvl.5 Self-Healing lvl.5 Rock Star lvl.5 Magical Senses lvl.5 Create Talisman lvl.3 Find Hidden Things lvl.1 Commune With Spirit lvl.1 | Spells Mana Bullet (Apprentice) True Spark (Journeyman) | ||||
Attunement Slots I I I I OOOO OOOO OOOO | |||||
Equipment Slots I OOOOOOO OOOOOOOO OOOOOOOO OOOOOOOO | |||||
Grimoires Grimoire of the Explorer (Bond lvl.1) Grimoire of Lightning (Bond lvl.10) Grimoire of The Doctor (Bond lvl.1) Bond effect lvl.1: Reading the information contained within will allow instant recall of that information. Bond Effect (Grimoire of Lightning) lvl.10: Grimoire gains +1 Spirit slot. Spirit bound to this Grimoire will gain the Lighting Element and be able to use the spells that you have learned that are within its pages. Spirit bound to this Grimoire will take up the available spirit slot and 1 attunement slot. | |||||
BloodLine: | Soul Well 245 [Blank] [Mundane Souls] +2.45 per hour to all resource pools |
Class: Skald Requirements Met: Has reached race Level 30 at least once. Has the Journeymen Combat Mastery skill. Has one or more Singing or instrument playing skills. Has received hundreds of wounds from multiple types of weapons, and magical attacks. Has a Title related to music. Has the Charisma Stat above the First Mortal threshold but below the Second. Has not taken the Bard Class or any of its derivatives. Has the Willpower Stat Unlocked. Has the Self-Healing skill. Has one or more attunement slots open. Has five or more resistance skills. Does not have an armor bearing skill. Description: A Skald gains +10 Cha, +10 Vit, +10 Con, and +10 Str per class level gained. Gains access to the Skald skill tree. Gains the skills [The Sound Of Music lvl.N/A] [I¡¯m To Pretty to Die lvl.N/A] and [Baritone Voice lvl.N/A] Accept Class Y/N |
Congratulations You are now a Skald lvl.1 Stat points allocated. You have gained the skills [The Sound Of Music lvl.N/A] [I¡¯m To Pretty to Die lvl.N/A] and [Baritone Voice lvl.N/A] |
The Sound Of Music lvl.N/A Your fingers pluck the strings of your chosen instrument to the woe of your enemies and the awe of your allies. Effect: Music played by any instrument or sung using your voice during battle imposes a ¡®weakness¡¯ debuff on enemies within range of your voice. Severity of the debuff ranges from -1% to Str and Dex, up to -10% to Str and Dex. Severity of debuff is based on the difference in Will. Applies ¡®Skaldic Inspiration¡¯ buff to allies within range of your voice. Strength of buff ranges from +1% to allies two highest stats, to +10% to allies two highest stats. Strength of buff is dependent on your Will |
I¡¯m To Pretty to Die lvl.N/A You are so gods be damned gorgeous that it actually helps you heal faster! Effect: Adds Charisma total to Hp Regen total to determine total regen rate. |
Baritone Voice lvl.N/A There is power and bass in your voice. It gets the ladies all hot and bothered and sends weak men crying home to suck on their mommy¡¯s tits where they belong. Effect: The force of your Will is carried with your voice. Intimidation, Persuasion, Seduction, Trading. Virtually any social interaction is made easier for you by the sheer Willpower in your voice. |
Congratulations You have evolved into a Mystic Frogman level 0 banked EXP applied. Evolution Bonus: +10 to all unlocked Stats Racial Bonus: Mystic Frogman receive a +14 Cha, +14 Per, and +14 Con per Race Level gained |
Congratulations You have accomplished something that very few monsters ever achieve. You have evolved into a Natural Sapient life form. You have been awarded the Title: [Evolver] Effects: +10 Int, +10 Cha, and +10 Wis. This title is impossible to hide. |
Adventurers Guild Identification Pendant (Incomplete) Material quality: (Uncommon) Workmanship quality: Masterwork Description: A pendant made by a machine that many master Enchanters built for the Adventurers guild long ago. Effect: Completed with a single drop of blood from an approved applicant to the guild. Once completed the Pendant will not count towards any gear slots or attunement slots. It functions as a record keeping instrument for contracts, Guild Credits, and identification for any major faction. Color indicator of thresholds passed. (note: Returning the pendants of adventures who were KIA is rewarded by 2 gold coins per pendant returned.) |
Explorers Map (Blank) Material Quality: Divine Workmanship: System Perfect Explorers maps are not created by the hands of mortals. They are created by the System itself. Explorers Maps are indestructible. Takes 1 Attunement Slot permanently. Bond Effect lvl.1 Places a minimap function in the HUD that tracks coordinates, can be focused on to see maps entire contents, Lesser Tacticians Battle Map functionalitly will be overlaid on the minimap and have its functions doubled in capacity. Would you like to Bind Y/N |
Congratulations You have bound an [Explorers Map] Soul Synchronization in progress¡ Soul Synchronization complete. Map Generated You have discovered 7 Continents and provided [Rare quality] data on 6 of those continents, and [Extraordinary quality] on 1.You could be reading stolen content. Head to Royal Road for the genuine story. You have mapped 1 never before seen [Admin class] Pocket Dimension to completion. You have partially mapped 4 metropolises, 47 major cities, 157 minor cities, 4242 towns, and 17 villages that have never been mapped before You have fed your map [High quality] information on 17 already mapped continents, including major city maps and town maps. You have fed your map [basic quality] information on the celestial, infernal, and feedoheem landing points. You have gained the Title: [Intrepid Explorer] Effects: Gain the Class [Intrepid Explorer lvl.1] +100 Will |
Intrepid Explorer You have gone places no one can visit, seen things that no one else will ever see, eaten foods that will never be tasted, and ventured where no man has gone before. Description: An Intrepid Explorer gains +10 will, +10 Cha, +10 Per, +10 Dex per class level gained. Gains Access to the Intrepid Explorer skill tree Gains the skills [Explorers Eyes lvl.N/A] [The Thrill of Discovery lvl.N/A] and [Explorers Alacrity lvl.N/A] |
[Explorers Eyes lvl.N/A] Effect: You have a keen eye that sees the unexplored and the undiscovered wherever you look. |
[The Thrill of Discovery lvl.N/A] Effect: When in any location you have never personally been before EXP gain is Doubled for 24 hours. |
[Explorers Alacrity lvl.N/A] Effect: Applies your perception stat as a modifier for Dexterity |
Congratulations By being a cheater, you¡¯ve developed an unbreakable bond with your Explorers map. Bond Effect lvl.MAX Grants the minimap function. Lesser Tacticians Battle Map functionality will be overlaid on the minimap and have its functions multiplied by 100X in capacity. May Bind up to 100 spirits to the Explorers map, Spirits bound to Map can travel any distance away from the map and it will be as though you are traveling through those areas mapping those areas as if you were there. -1 EXP for cheating |
Compatibility detected! Your Grimoire of the Explorer and your Explorers have compatible information. You like to Synchronize them? Y/N |
Synchronization complete Congratulations By synchronizing your Grimoire of The Explorer and your Explorers Map they both now have the same information in them! |
Congratulations Your bond with the Grimoire of The Explorer has Reached Level 97 Bond Effect: +75 spirits may be bound to the Grimoire of the Explorer. Spirits bound to the Grimoire of the Explorer will share the effects of spirits bound to Explorers Map, additionally, they will be able to store and retrieve items from the Soul Vault. |
Compatibility detected. In a never before seen three-way between two books and a map. Would you like to synchronize the Grimoire of the Doctor, The Explorer, and Explorers Map? Y/N |
Synchronization complete Congratulations By synchronizing your Grimoire of The Explorer, The Doctor, and your Explorers Map they now have the same information in them! |
Congratulations Your bond with the Grimoire of The Explorer has reached Level MAX Bond Effect lvl.MAX (The Explorer): +100 spirits may be bound to the Grimoire of the Explorer. Spirits bound to the Grimoire of the Explorer will share the effects of spirits bound to Explorers Map due to synchronicity, additionally, they will be able to store and retrieve items from the Soul Vault. |
Congratulations Your bond with the Grimoire of the Doctor has reached level Max Bond Effect lvl.MAX (The Doctor): +100 spirits may be bound to the Grimoire of The Doctor. Spirits bound to the Grimoire of The Doctor will share the effects of spirits bound to Explorers Map due to synchronicity, additionally, they will be able to store and retrieve items from the Soul Vault. |
Congratulations You have discovered a cascading effect System Bug that has now been corrected. For your contributions to the System in Identifying a potentially dangerous anomaly you will receive the following rewards. Rewards: Your max level restriction on the Class [Occultist] has been shifted from level 50 to level 75. +1 free skill token for each class. Title [Debugger] Title effect, -10% to EXP increase requirements from classes. |
Explorers Theme Music lvl.N/A Your soul becomes an instrument that is always going, always playing. Making the mundane less so and extraordinary even more so. Effect: Your Soul will emit music at all times. You cannot control the music, but it will always be appropriate for the situation you find yourself in. (Note: This counts as actively singing and playing an instrument at the same time. At all times. It also renders stealth impossible and will remove any Stealth oriented skills from your skill list. Purchase Y/N | Explorers Whip lvl.N/A The Intrepid Explorer would be nothing without his trusty whip! Effect: You can select any whip in your possession and bind to a free attunement slot. Once bound the whip will merge with you body and can emerge at any time from any location on the body. The whip will be like a body part and can be completely controlled by thought alone. Purchase Y/N | Wanderlust lvl.N/A You yearn to explore, to see new lands, to delve into hidden barrows rediscovering lost treasures. Effect: Induces a deep desire to wander the world, experience new things and discover treasures untold. Satisfying this desire will bring joy and meaning into your life. It will actually make you happy. Purchase Y/N |
Hell¡¯s Bells lvl.N/A Ask not for whom the bell tolls¡ It tolls for thee. Effect: Music played by any instrument or sung using your voice during battle imposes a ¡®famine¡¯ debuff on enemies within range of your voice. Severity of debuff ranges from -30% resource regeneration rate to -90% resource regeneration rate. Applies ¡®famine bringer¡¯ buff to allies within range. Those with the ¡®Famine bringer¡¯ buff who land a hit on an enemy with the ¡®famine¡¯ debuff will apply a stacking effect on the ¡®Famine¡¯ debuff going all the way up to -900% resource regeneration. Purchase Y/N | Where There¡¯s A Will lvl.N/A Your will be done. Effect: For any ally or friendly who can hear your music your Willpower stat will apply as a mental shield. Guarding them from telepathic, mind, and illusion magics. Enemies using or casting telepathic, mind, or illusion magics on your allies or friendlies that fail to beat your Willpower stat will instead suffer damage proportional to the amount of Mp used in their spell or attack. Purchase Y/N | The Show Must Go On! Lvl.N/A Whatever it takes, you and your allies will carry on till the end. Effect: You and your allies who can hear you singing or playing music will gain the buff ¡®persistence¡¯ while under the effect of ¡®persistence¡¯ you and your allies will continue to be able to fight until your Hp pool falls to minus your Willpower value points. Purchase Y/N |
[Enhanced Spirit Bonds lvl.N/A] Effect: Massively enhances the bond between spirits and items. Giving both the item and Spirit greater benefits from the bond. These benefits are entirely based on the spirit type and the item that they are bound to. | [Spiritual Enlightenment lvl.N/A] Effect: Vastly enhances the effectiveness of [Commune With Spirit] allowing the shaman to learn more skills, and gain greater knowledge from Spirits. | [Create Staff lvl.1] Effect: Allows the Shaman to create magical staffs. Cost = Variable based on quality of workmanship and quality of material used. Types: Determined by bound spirits. |
[Mind Over Matter lvl.N/A] Effects: applies the Intelligence stat as a modifier to the strength stat. | [Occultists Body lvl.N/A] Effect: Applies the Wisdom stat as a modifier to Constitution. | [Occultists Soul lvl.N/A] Effect: Applies the Soul stat as a modifier to Perception. |
[Sapiosexual lvl.N/A] Effect: Applies intelligence as a modifier to Charisma | [Magnetic Personality lvl.N/A] Effect: Applies the Aura stat as a modifier to MP Regen. | [Applied Sorcery lvl.N/A] Effect: Applies total Charisma to spell damage. |
Congratulations By finding a broken mechanic in your class and exploiting it, You have been awarded [Redacted] You have been awarded the Title: [Boundary Breaker] Effect: All sources of regeneration have had their decimal points moved to the right by one. |
Congratulations You have bound the Dungeon Creature [Cherubic Rat (C+)] Race level 0 |
Congratulations You have killed 23x [Cherubic Rat (C+)] +23 EXP |
Name: ??? Race: Dungeon Forged Cherubic Rat(C+) Race Level: 0/350 [Racial bonus: none] Bond Bonus: Gain Shaman¡¯s Unlocked Stats as a modifier to the corresponding stat. Additionally Base regeneration rates of resources are based on the Shaman¡¯s base plus modifiers. Unlocked all Stats that the shaman has access to. | |||
Strength: 25(752)+727 from bond Dexterity: 25(757)+722 from bond Constitution: 25(752)+727 from bond Toughness: 25(737)+712 from bond Fortitude: 25(737)+712 from bond HP Regen: 25(737)+712 from bond Vitality: 25(747)+722 from bond Lifespan: 25(741)+716 from bond | Attributes Intelligence: 25(1,072)+1,047 from bond Wisdom: 25(1,072)+1,047 from bond Perception: 25(921)+896 from bond Charisma: 25(1,023)+998 from bond Willpower: 25(2,571)+2,546 from bond MP Regen: 25(737)+712 from bond MP Capacity: 25(737)+712 from bond Soul: 25(737)+712 from bond See Next Page 1 of ??? | Resource Pools [Sp 3,760/3760] 12.28spm [Hp 18,675/18,675] 122.8hpm [Mp 3685/3685] 12.28mpm (Note: Sp regeneration is based mana consumption. Dungeon Forged subsist on mana alone.) | |
Skills [Celestial Vitality lvl.N/A] [Celestial Regeneration lvl.N/A] [Bite lvl.1] [Tackle lvl.1] | Spells N/A | ||
Name: Chibi Race: Dungeon Forged Celestial Spider(C+) Race Level: 0 0/350 Banked exp 0 [Racial bonus: none] Bond Bonus: Gain Shaman¡¯s Unlocked Stats as a modifier to the corresponding stat. Additionally Base regeneration rates of resources are based on the Shaman¡¯s base plus modifiers. Unlocked all Stats that the shaman has access to. | |||
Strength: 185(912)+727 from bond Dexterity: 185(907)+722 from bond Constitution: 185(912)+727 from bond Toughness: 185(897)+712 from bond Fortitude: 185(897)+712 from bond HP Regen: 185(897)+712 from bond Vitality: 185(907)+722 from bond Lifespan: 185(901)+716 from bond | Attributes Intelligence: 185(1,232)+1,047 from bond Wisdom: 185(1,232)+1,047 from bond Perception: 185(1081)+896 from bond Charisma: 185(1,183)+998 from bond Willpower: 185(2,731)+2,546 from bond MP Regen: 185(897)+712 from bond MP Capacity: 185(897)+712 from bond Soul: 185(897)+712 from bond See Next Page 1 of ??? | Resource Pools [Sp 4,560/4,560] 14.95spm [Hp 22,675/22,675] 149.5hpm [Mp 4,485/4,485] 14.95mpmThis tale has been unlawfully obtained from Royal Road. If you discover it on Amazon, kindly report it. (Note: Sp regeneration is based mana consumption. Dungeon Forged subsist on mana alone.) | |
Skills [Celestial Vitality lvl.N/A] [Celestial Regeneration lvl.N/A] [Spider Silk lvl.N/A] [Venomous Bite lvl.4] [Tackle lvl.5] | Spells N/A |
Name: Chibi Race: Dungeon Forged Celestial Cock(C+) Race Level: 9 ( Base Stats may not Exceed base stats of Shaman banking EXP until Shaman meets requirements.) Banked exp 5000 [Racial bonus: none] Bond Bonus: Gain Shaman¡¯s Unlocked Stats as a modifier to the corresponding stat. Additionally Base regeneration rates of resources are based on the Shaman¡¯s base plus modifiers. Unlocked all Stats that the shaman has access to. | |||
Strength: 710(1,437)+727 from bond Dexterity: 710(1,432)+722 from bond Constitution: 710(1,437)+727 from bond Toughness: 710(1,422)+712 from bond Fortitude: 710(1,422)+712 from bond HP Regen: 710(1,422)+712 from bond Vitality: 710(1,432)+722 from bond Lifespan: 710(1426)+716 from bond | Attributes Intelligence: 710(1,757)+1,047 from bond Wisdom: 710(1,757)+1,047 from bond Perception: 710(1,606)+896 from bond Charisma: 710(1,708)+998 from bond Willpower: 710(3,256)+2,546 from bond MP Regen: 710(1,422)+712 from bond MP Capacity: 710(1,422)+712 from bond Soul: 710(1,422)+712 from bond See Next Page 1 of ??? | Resource Pools [Sp 7.185/7,185] 23.7spm [Hp 35,800/35,800] 237hpm [Mp 7,110/7,110] 23.7mpm (Note: Sp regeneration is based mana consumption. Dungeon Forged subsist on mana alone.) | |
Skills [Celestial Vitality lvl.N/A] [Celestial Regeneration lvl.N/A] [Natural Weaponry lvl.N/A] [Natural Armor lvl.N/A] [Venomous Bite lvl.4] [Tackle lvl.5] [Evasive Movement lvl.3] | Spells N/A |
Congratulations You have killed 5,000 creatures below your tier. Reward There is no reward¡ it¡¯s a penalty. You will never again receive EXP for killing a creature below your tier. Pick on someone your own size you bully! |
Owl Talisman of Spirit Holding Material quality: (Legendary) Workmanship quality: Masterwork Description: A Talisman depicting an owl in flight created by the grandmaster woodworker Iggy, The World Tree Sapling. Completed by the Shaman Tsar Bomba. Effects: +1 Spirit slot. +6 Spirit Storage slots for Spirits. 6 Spirit Storage slots available Spirit Slot Effect: Spirit [Celestial Marmot] This amulet has 100/100 charges of the effect [Celestial Regeneration]. When activated, the wearer gains the Buff ¡®Celestial Regeneration¡¯ which moves the decimal point in the hp regen stat to the right by 1 for 1 hour. Charges expended will replenish by 1 for every 24 hours passed. |