《Monster》 Adams Character Sheet
Spoiler: Spoiler
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*Level Up* |
*Level Up* |
*Select a new Feat* |
[Awareness] -Be more aware of your surroundings, understand your environment and exercise control over the six mortal senses. |
[Killer''s Instinct] -It comes second nature to you, the look in a man''s eyes. With a glance you can read his glazed eyes like an open book, see the solitude in them. That man won''t be missed. |
[Unarmed Proficiency] -The use of the limbs is near limitless, allowing a combat style that exercises great control over the opponent, and to dispatch with the least use of force. |
*Level Up* |
*Select a new Feat* |
[Awareness] -Be more aware of your surroundings, understand your environment and exercise control over the six mortal senses. |
[Killer''s Instinct] -It comes second nature to you, the look in a man''s eyes. With a glance you can read his glazed eyes like an open book, see the solitude in them. That man won''t be missed. |
[Unarmed Proficiency] -The use of the limbs is near limitless, allowing a combat style that exercises great control over the opponent, and to dispatch with the least use of force. |
*New Feat Acquired* |
[Awareness] -Be more aware of your surroundings, understand your environment and exercise control over the six mortal sense. |
Name: Adam Freeman (???) | Race: Human (Lesser Monster) | Alignment: Lawful Neutral (Chaotic Evil) | Class Level: N/A (???) |
Strength: 9 (18) Dexterity: 11 (22) Constitution: 10 (19) Wisdom: 11 (10) Intelligence: 12 (25) Charisma: 8 (4) | Spells: [Nightmare Absorbtion] | Skills: [Awareness] | Chat Window: Admin: Adam Freeman has connected |
[Lesser Monster] |
[Chaotic Evil] |
Chat Log | |||||||||
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System Log |
*Calibrating* *Determining Player... ID: Adam.FreehillTSYD *Determining Total Class Levels ... Error *Error override... Authorized *Determining Stats... Complete *Listing eligible classes... - Rogue - Common Grade 2 - Wizard -Common Grade 3 - Cleric -Common Grade 3 - Ranger -Common Grade 2 - Sorcerer -Common Grade 5 - Monk -Common Grade 4 - Dark Monk -Common Grade 4 - Specialised Wizard: Illusionist -Common Grade 4 - Specialised Wizard: Necromancy -Common Grade 5 - Terror Sorcerer - Uncommon Grade 5 - Terror Assassin - Uncommon Grade 4 - Terror Monk - Uncommon Grade 4 - Dark Sorcerer - Uncommon Grade 1 - Assassin - Uncommon Grade 1 *Determining most beneficial class* Choosing [Terror Sorcerer - Uncommon Grade 5] *Warning: System Override* Choosing: [Shadow Monk - Rare Grade 2] |
*Level Up* -Shadow Monk Level I- |
*Choose New Feats* |
[Shadow Escapade] - You are being chased, the odds are insurmountable. Your pursuers chase you to a shaded alleyway. It''s a dead end. However, they find nothing there. |
Profound Shadow Strike - The symbol of membership to the Order of Shadow Monks, the [Shadow Strike], is renown for its unpredictability and it''s versatility in frontal and incognito combat. However, your [Shadow Strike] is different. Whenever you form a fist, the imperceptible power of shadow gathers around it and strengthens it in many covert ways. |
Shadow Meditation - Exceptional Shadow Monks may meditate on the path of Shadow. They can understand a few of the profound concepts related to shadows such as covertness, lethality and insubstantiality. Through meditation, they can gain some modicum of control over the shadows. The power of a Shadow Monk always depends on how much of their environment is composed of Shadows. However, for [Shadow Monk]''s that have this trait, the environmental advantage is magnified many times over. |
*Class: Shadow Monk* |
Description: The Order of Shadow Monk is a reclusive organization within the vestiges of the civilized realms. The profoundness of the law of shadows, the main tenet of the order, only allows those of the [Chaotic Evil] alignment to train under it. The origins of the organization first began from the thirteenth disciple of [The God of Shadows], Thollius Sableskin the Drow. His devotion towards the dark goddess allowed him to found a new class. However, [The God of Shadows] betrayal towards the [Divinity] cursed herself, her Disciples and all militant, monastic and priestly orders in service to her to the Abyss. Henceforth, all members of her Church were confined to the abyss. This made all classes in relation to [The God of Shadows] be abyssal in nature, thus allowing them access to the abyssal skill tree and evolution option, however forever confining them to the abyss and be hunted by the [Divinity] whenever they set foot on the mortal plane. The Abyssal Nature of [Shadow Monk] has corrupted all the divine abilities of the class, thus making them infinitely more evil in nature. Moreover, the class evolution has been cut off from the previous ones and instead branches into the [Abyssal], [Astral] and [Demonic] trees. Feat Selection: X I: Hidden II: Shadow Meditation III: Hidden IV: Hidden V: Hidden VI: Hidden VII: Hidden VIII: Profound Shadow Fist IX: Hidden X: Shadow Escapade Class Advancement: Level I: +2d4 HP + 2, + 1 feat from a selection of 1d4, +4d10 Mana. Level II: +2d4 HP, +2d4 Mana Level III: +2d4 HP, + 1 feat from a selection of 1d4, +2d4 Mana Level IV: +2d4 HP, +2d4 Mana Level V: +2d4 HP, +2d4 Mana Level VI: +2d4 HP, + 1 feat from a selection of 1d4, +2d4 Mana Level VII: +2d4 HP, +2d4 Mana Level VIII: +2d4 HP, +2d4 Mana Level IX: +2d4 HP, + 1 feat from a selection of 1d4, +2d4 Mana Level X: +2d4 HP, + 1 feat from a selection of 1d4, +2d4 Mana Note: Lv 10 is the lv cap, after which you can choose to undertake an advancement quest. Skills: Shadow Strike I A gathering of the power of shadow within your clenched fist, increasing the overall power of the attack in the lower levels and increasing the unpredictability of the attack with Mastery. Abyssal corruption seeps from this ability. Shadow Footwork I A special movement technique unique which utilises shadows in the environment to silently move without breaking the shadow pattern of an area, thus allowing the individual to be concealed from large to mid-distance observation in the early levels. Mastery allows the user to form an optical illusion when moving, seeming to be one with the Shadow and making optical and audial detection impossible. Abyssal corruption seeps from this ability. Shadow Concentration I When casting [Shadow] spells, the concentration of the individual becomes nigh unbreakable, and the only way an opponent can stop you from casting a spell is by disabling your voice box or inflicting [Silence] upon you. Abyssal corruption gradually builds up in your body as this skill is used. Spells: Shadow Bolt I A concentration of the pure power of Shadow. Similar to other [Bolt] spells, however, this one has the added bonus of being composed of the insubstantial shadow, and thus being impossible to block through physical means. Abyssal corruption composes part of the bolt, significantly increasing damage. |
[The White Vigil] Christopher Ford, Hunter [DECEASED] |
Shield Energy: 0/100 Location: 264719379017 Mission: Exterminate evil precence(s) within the local area. Reward: 100 - 30,000 contribution points |
*Level Up* Shadow Monk lv II *Level up delayed until end of combat* |
Level Up |
New feat available at level three |
Health and Mana modifiers Health - 3 & 1, +4 Health Mana - 4 & 4, +8 Mana |
You have been invited to join the Cold Evil Sect by Master Li as a Disciple of the Cold Evil Sect and Direct Disciple to Master Li. [Accept] [Decline] |
Congratulations You are now a disciple of the [Cold Evil Sect] |
Congratulations You have gained the title of [Disciple] |
[Disciple] Requirements: Join an [Eastern Faction], Be taken in as a disciple under a [Master] of that Faction. Effects: Martial techniques are learnt at a slightly faster rate |
Congratulations You have achieved [Practitioner] proficiency in a martial discipline. [Cold Evil Fist] One of the core martial legacies of the Cold Evil Sect, it is an unarmed fighting style that focuses on deceptive and ruthless hand techniques, primarily a variety of clenched fists such as the Praying Mantis Fist.1 |
Congratulations You have been promoted. You have attained the position of [Chosen] "Merry Christmas, Adam. Hopefully you live to see the next one." - Game Master |
Congratulations You have gained the title of [Chosen] |
[Chosen] Requirements: Be recognised as a Chosen within the sect by the members of the senior generation. Effects: Martial Techniques are learnt at a considerably faster rate. Your position as Chosen allows you to command groups of disciples and demand respect from elders within the sect. |
Congratulations Level Up (III) +7 Hp +6 Mana New Feat Available Choice Selected from; I, VII, VIII, X |
(I) Shadow Form This is the fabled peak of Shadow Monks. Reaching the level required to use this technique doesn''t only require hard work but also heaven defying fortune. [Shadow Form] allows a Shadow Monk to become ethereal for a limited amount of time. While the monk is in [Shadow Form], his physical attacks instead damage the enemies soul, thus bypassing their armour and instead testing their magical resistance. The abyssal corruption of the class has allowed the Shadow Monk to corrupt someone soul whenever he touches them in Shadow Form. |
(VII) Unarmed Proficiency The use of the limbs is near limitless, allowing a combat style that exercises great control over the opponent, and to dispatch with the least use of force. |
(VIII) Profound Shadow Strike The symbol of membership to the Order of Shadow Monks, the [Shadow Strike], is renown for it''s unpredictability and it''s versatility in frontal and incognito combat. However your [Shadow Strike] is different. Whenever you form a fist, the imperceptible power of shadow gathers around it and strengthens it in many covert ways. |
(X) Shadow Escapade You are being chased, the odds are insurmountable. Your pursuers chase you to a shaded alleyway. It''s a dead end. However, they find nothing there. |
Congratulations Level Up (IV) +5 Hp +7 Mana |
Congratulations Level Up (V) +5 Hp +3 Mana |
Congratulations Level Up (VI) +3 Hp +6 Mana New Feat Available Choice Selected From; VII |
(VII) Unarmed Proficiency The use of the limbs is near limitless, allowing a combat style that exercises great control over the opponent, and to dispatch with the least use of force. |