<h4>Chapter 182: The Heist of Bellvia VII</h4>
Wey in the soft bed and enjoy the calmness of the night. Sally is already asleep and using me as a pillow instead of the actual pillows. I stare up at the dark ceiling in the dimly lit room. As a first time, I''d say that went well. I onlysted a few minutes. Sally onlysted a few minutes too, so I don''t think the standard is set very high, which is a very nice thought. The events that have taken ce to lead up to this situation aren''t going to present themselves again. I close my eyes and think about the next step to take, and that step is finding a crew to rob the treasure room. To find a crew, I need to talk to someone who knows the area inside and out. The mostmon people who know things like this are the old.
I could head back into that underground town, but that ce is filled withmon criminals and bandits. They are not professionals who know how to pull off aplex job like this. The professions I''m looking for would have a separate ce to meet and talk—one of neutral ground and secrecy. Finding a ce like that in a huge city like Bellvia isn''t going to be a single-day job. Getting into contact with people as skilled as I won''t happen at the snap of my fingers either. They would only talk to someone who has a reputation themselves, which I don''t have. The trueplexity of this job isn''t going to be as easy as walking up to someone and getting all the answers I want. There is awork I have to follow.
Since I''m not a famous criminal, that means I''ll have to be a prospective buyer. If a crew can''t be found, then I''ll bring them to me. This is going to be a huge cost. Thest ce that was sessfully hit was the treasure room of Zenith. They were at war, and the thieves took advantage of that. Hold on... I can knock out three birds with one stone. I can use the same method that the robbers used in Zenith here, with my own touch and spin. Once I have the crew assembled and prepared, I can cause a distraction. I can use my authority as the grandson of The Almighty Father to cause chaos. The information on Bellvia''s sins is sure to cause an uproar, while I''m causing such an uproar. The heist canmence.
I can get information on Ulma Runa andplete that quest and free the dryads once I get the information on the curse. While these two are happening, there will be chaos. The heist can go down without any problems. Thus three birds, one stone. However, I have to think this over for any possible holes—one of those identified early. If I''m discovered before I can set this n in motion, it will be naught. Another thing I''m overlooking is Sally''s involvement with this. She has many useful skills and can help with this n a lot. A half-elf won''t go unnoticed, though, and a hood won''t hide the more perceptive people. Those are the real problem. The ones in charge have ways of learning things, seeing things. I have to distract the ones who are watching for people like me.
I''ll need a crew filled with one-of-a-kind talented people. Bellvia won''t have any of that, not out in the open. Unknown to Cera, there is a group of three individuals in Bellvia at this exact moment. Plotting their own revenge. These three people being Creatureman, Ghostzero, and Krialder. It so happens that their n for vengeance aligns with Cera''s n for The Dice of Wand. The only question is, how do these people meet. While all this is happening in Bellvia, there is a discussion between the top guilds in a neutral valley east of Yweliers Range. The meeting is between Wilted Rose, Sir Erikson, and Drak de. The one starting off this meeting is Wilted Rose. This meeting is, of course, about current events and Zern.
I look at my two fellow guild members, and I can see both of them have added and gained strength to their guilds. My Willow Tree has also been growing, but thepetition has never been fiercer at this point, and now that Zern has been revealed to us. It''s time to renegotiate what we originally agreed upon. "We all know that the meeting was going toe to this point. We need to discuss what we are going to do about Zern now that he is revealed to us." As I address the biggest topic of this meeting, the other two here quiet down and ce contemting looks on their faces. I notice that Sir Erikson is more content with where this is going. It''s be known by the major guilds that Sir Erikson is protecting and looking after Zern''s family.
He definitely knows more about Zern than we do, and one of his top guild members turned in the information and got a legacy ss and gear of simr grade. "Sir Erikson... You are not obligated in any way to give us any information about Zern. However, in these sensitive times, the yers need someone to look to and know about. If we can humanize Zern, the yers will have security knowing someone powerful is on their side." Dark de tries to sell that bullshit to Erikson, and I sigh inwardly. Sir Erikson gives Dark de a knowing re and begins tough out loud. "You may find this matterughable, but the yers... the humans from earth need him!" Erikson quiets down and closes his eyes.
He takes a breath and looks at Dark de with a red face fromughing. "In truth, I know very little about Zern. His family is currently a part of my guild, but I don''t bother them out of respect for Zern. If I caused trouble for them and found out, my guild would be gone the next day. We have no idea what kind of power he has. What if he can somehow disband guilds? I don''t want to find out the hard way." I can hear some sincerity behind his words. I doubt a single yer would have that much power though, in his shoes, I''d do the same thing. This puts him at a huge advantage, though, and we are just going to have to deal with it. The fact he has a legendary ss in his ranks is enough to make me mad. I''m even more peeved it''s a cksmith ss.
I sigh and close my eyes. I have to be the leader my guild needs. I can''t go hunting for Zern. So this is Sir Erikson''s win. My priorities are much greater now, and with the shit storm we''re in, this seems like the only opportunity we''ll have to talk for a long time. "This Zern situation isn''t going to go anywhere anytime soon. We don''t even know where he is, and if Erikson did, he wouldn''t be here right now." I announce my deduction, and I see the calcting look in both their eyes. "I suggest we all dissolve the first pact we made and focus on our own goals. If you manage to convince Zern to join you, I''ll be more impressed than jealous. It''s obvious that he wants nothing to do with guilds." The confident smiles fade, and the thought-filled looks burst forth.
They are both in their own worlds thinking, whether or not to dissolve the pack now. I can see why Dark de hesitates, but Sir Erikson never wanted the pact to begin with. It makes no sense why he might remotely want the pact to stay in action. "I want to keep the pact in action. The more information we all know about Zern, the better. We can share whatever we know with the general yer poption." Dark de''s use of the remaining people from earth is obvious, but Erikson''s silence actually worries me. Why, in a million years, would he want the pact to remain? He has way more information than he is giving us, which vites the pact. What will we do to call him on it? Nothing bad will happen to him. He loses nothing and gains more than something.
He looks hard at Dark de and shifts his gaze back to me. "What if I told both of you that I''vee into information regarding the location of Zern..." My body stiffens instantly. This is some sort of trick. There is no way he would share this kind of information. Dark de has the same thoughts as me with the look on his face. "Oh c''mon... Don''t give me that look. I may be a shrewd man, but what you truly know about me is very little." I don''t believe those words for a second. He is ying some sort of game here. "If I tell you, what''s it worth?" He is looking to swindle the fool here. I wonder who the bigger fool is... The one who thinks he can fool us, or one of us taking that risk. "Contact my courier when you are ready to discuss a price." He walks away, and that leaves the pact still in action, but at this point, that''s worthless.