Chapter 47: Into the Dungeon
The promised day hade.
Shroud nced at the group gathered on the Overside, surrounded by his own clone mini-army. Each of the Dragonyers carried a backpack full of food and basic utilities, although some more specialized than others. Maggie, in full costume, carried a bandolier and multiple firearms on her back, enough to make Iron Man blush. Stitch had brought a portableb in a kit alongside emergency medicine.
And Mur, now constantly using Pitborn, had be the teams pack mule, carrying with him most of the tents, utilities, food, and drinks. The titan could control his temperature enough to prevent them from catching fire, barely. As he promised, he had invested in his arsenal, carrying both a metal hammer and an advanced minigun.
Shrouds doubles had looked for Violet, spell-encoded items that could stuff an enormous amount of content inside a bag, but while they did exist, they were too expensive even with their current funds. They instead invested in weapons and medicine.
I have my leave for a week, Ace said. Mammon grumbled, but gave it to me. I hope we canplete that Lair in less time, or he will make a scene.
With what Shroud had seen, working with Mammon was incredibly unsafe no matter how you approached it. You are brushing against mes, working so close with that fiend, he told her.
So are you, she winked back, although she clearly thought of another fiend.
Touch. You have homework to do, Shroud told his doubles, We will be unable to leave the Lair until weplete it, so youre on your own. I will check on you with Network regrly, but dispel one of you if you need to inform us of a big change.
Of course, Number One, Number Two said.
If you could keep cultivating therva under good temperatures, Stitch told his own doubles, as they discussed biological samples, with the wight promising to bring some back to his copies.
Shroud opened his Magik Online ount, ncing at the Lair the group had voted to tackle.
The Lairs picture represented a gigantic, metallic sphere, shining bright like the sun. Heavy weaponry, mostlysers, covered the surface, with the greatest of them being a gigantic orbital cannon taking the shape of a sunspot.
It reminded Shroud of the Concordias superweapon on the moon; albeit a more positive, inspiring version, that gave a sense of wonder rather than dread. If the Sponsors could build such a powerful device, why hadnt they taken back Earth already?<table><tbody><tr><td>
<strong>Taiyougami, the</strong><strong>Majestic Sun </strong>
<strong>Sponsor</strong>: Her August Majesty
<strong>Theme</strong>: Asian Myths, the Zodiac, the Daylight Cycle, Martial Arts.
<strong>Ordeals</strong>: Spirits, the Chinese Zodiac, Puzzles, Martial Artists.
An artificial, mechanical sun meant to serve as a battle-station and symbol of the sun''s limitless power. Protected by the twelve demigods of the Zodiac, challengers will have to ovee their tests, from duels of wits to mighty contests, in order to reach the Command Room. Praise the sun.</td></tr></tbody></table> The group had voted neatly in favor of this onewith Kari having been the most vocal supporter since she was familiar with the myths in questionbut Shroud couldnt help but nce at the second choice they had put forward, a tower of giant bones simmering with darkness.<table><tbody><tr><td>
<strong>M, the Tower of Bones</strong>
<strong>Sponsor</strong>: Eternal Serpent
<strong>Themes</strong>: Aztec-Mayan myths, Unlife, Primal Earth, Forbidden Sorcery.
<strong>Ordeals</strong>: Undead, Dead Gods, Pandorians, the Tower itself.
An unliving Lair made from the corpses of fallen gods and mortals, sacrificed over eons; many of whom still roam its corridors. Meant to be an artificial Spell Tower, M hides a secret, terrible power within its walls, waiting for worthy yers to master it. For the Sponsor believes there is a ce for ck...</td></tr></tbody></table>
For obvious reasons, Kari and Sol had been adamant against conquering that one, while Stitch had been the vocal supporter in its favor, with Mur a close second. The rest had eventually voted against it, Shroud himself included.
The description implied Magik Onlines Sponsors had researched ck Sorcery, perhaps even made it possible to grant it to users. The idea of gaining ess to a new field of spells had appealed to Shroud; in spite of the dangers involved and the disastrous battle with Toshiyami, he thought the best way to counter that color was to study it. Especially if it was intrinsically linked to his Save Feature.
However, after much consideration Shroud decided the risks of ck were simply too great without further research, and he preferred to focus on building his existing skills rather than seek new ones continuously.
He also noticed therge number of Lairs taken or unavable; Shroud knew other yers guilds had gathered on Earth, but of the original forty-twoirs avable, the number had been reduced to four when the Dragonyers came around to choose one. And the two they didnt select were now unavable. If you needed seven yers to invade a Lair, that meant at least two hundred of them were active, perhaps more.
Shroud smiled beneath his ss helmet. He looked forward to what woulde at the end of this dungeon.
Answers.
Shroud checked the Majestic Suns notification, with a single option at the bottom of the proposal.<table><tbody><tr><td><strong>Invade?</strong></td></tr></tbody></table> Ready? he asked the team.
Since the day I was born, Maggie whistled.
Lead the way, handsome, Ace said.
Murs good.
With pleasure, sir, Stitch said, with a sliver of trepidation in his grave, dead voice.
After you, Mathias, Sol said, his de and shield ready for battle.
Kari offered only a nod, short but firm.
Shroud clicked on the notification, as his Doppelgangers waved them goodbye. In a sh of violet light, they were gone.
The travel spell used was stronger and less crude than the one they used to escape Evermarsh weeks ago. Instead of dimensions copsing with Shrouds mind capable of perceiving it for several seconds, the transportation happened without him noticing the change in scenery.
And what a change it was.
In an instant, the seven yers had left the cacophony of the market for the eerie silence of a space bridge.
The weing area took the shape of a long hallway, under semi-spherical, orange-tinted windows. The entire metallic environment seemed built out of gold or brass, much like most of the Midnight Market. Unlike the soulless market however, the metal here shone with a faint, vibrant light, and produced a faint warmth on touch. Bonsai nts and cherry blossom trees surrounded them from all sides, forming a path leading to a statue further.
Shroud nced at the ceiling, finding himself staring at a lush, white and green; this space instation probably orbited around it like a moon. Strangely though, space around it remained as ck as the deepest darkness, without any star to give any hint of its location.
I do not recognize it, Stitch said upon looking at the, while the rest of the group looked around them for traps or the like. We must be in an unexplored area of space.
Shroud nodded, flying towards the windows and overseeing the area. He didnt notice anyone hidden, or a noteworthy element outside the statue further. This weing area seemed safe. All clear, he said, moving towards the statue, observing it under a closer look.
Surrounded by cherry trees and taking most of the weing areas space, stood a golden replica of Earth and its moon, untainted by Concordia. Words were engraved below it, next to a circr, silver button.<strong>Your teacher can open the door but you must enter by yourself. </strong>
<strong>Wherever you go, go with all your heart. </strong>
<strong>For a free Earth, under a pure, blue sky.</strong>
A mission statement. And perhaps a hint of the trials toe. He nced around the statue, noticing a wide circle around it and gears like mechanisms hidden under the trees. I think its an elevator, Shroud said, still floating around as the group joined him. Could be a trap however. Check.
Having spent years designing traps for virtual dungeons, he was a bit paranoid about those. I confirm this is an advanced elevator, Stitch said, after some examination. But it is not booby-trapped as far as I can tell.
As the group gathered on the tform, Ace touched the button, the tform slowly descending. Shroud followed it while floating.
Made of the same mix of alien ss and steel as the space bridge itself, it became increasingly clear the elevator rivaled with mountains in side, giving them a splendid view of the surrounding area, of which it served as a centerpass.
A metal cube that could have fit Evermarsh within, the current room was a perfect bnce of nature and technology. While the walls were made of the same golden metal as the rest of the structure, and provided a natural lighting, most of the technological infrastructures remained underwater; gigantic pipelines, pistons, and other machinery cooled down below the surface.
A dozen of huge, ck turtles the size of inds floated around the artificial sea, their shell covered with earth, vegetation, and life. The inds style reminded Shroud of Japanese gardens, and he could see movements on some. Monsters, perhaps.
Just how big was this dungeon?
On the southern face of the cube, which they faced, one ind stood from the rest. Thatndmark was artificial, made of the same metal as the rest of the dungeon, and mostlyposed of arge stairway leading to arge, circr gate. Shroud also noticed a wooden shack on it.
I guess we know where to go first, Ace pointed out.
The question is, how to cross the water, Stitch said. I am afraid I never learned to swim.
I have an idea for transportation, Shroud said, as the elevator reached its destination, arger steel tform. Sol,e with me in case I need back-up.
Both of them flew away from the elevator as soon as the doors opened, surveying the sea. This ce is immense, the knight told his friend, as they flew towards the nearest turtle ind. This seems to be a reservoir of some kind.
It may provide water to the inhabitants, Shroud guessed, as he examined the structure. While his knowledge of engineering remained basic, he grasped, intuitively, that the liquid also served to cool down the machinery underwater. We may need more than a week to clear it out.
Sol nodded, preparing his de as they approached one of the turtles head. The titan cidly nced at them, its eye bigger than a house. The animal didnt appear aggressive in the slightest, a flock of raven having even gathered above its muzzle as a makeshift nest, fleeing as the other flyers came into view.
Shroud just had to get within range to subsume the creature with Beastmaster. The first feedback he received told him the animal was so ancient that it feared little. The Sorcerer couldnt tell if other, more aggressive creatures made their nest on the back, however, and so remained wary. Keep guard, he told Sold, as he led the way to the elevator, the turtle swimming at surprising speed after him.
Reaching the elevator, Shroud had the creature make contact with the metal tform. Turtle taxi at your service, the sorcerer dered to his friends. Courtesy of your friendly neighborhood sorcerer.
Showoff, Maggie replied, the first to leap on the turtles head with Kari, the rest quickly following. Shroud quickly rerouted the turtle to the south, towards the majorndmark.
The journey happened without any trouble and much quietness, to Shrouds surprise and suspicion. He had expected an ambush, monster attacks, anything. Not this eerie peace and silence. This is too quiet, Mur echoed his thoughts. Mur doesnt like it.
This may be a safe area, Ace said. The deeper we go, the more dangerous.
Perhaps. Or that room tested something other than strength of arms.
The journey ended with thendmarking into sight, the proximity allowing for closer examination. Shaped like arge triangle, the tform supported a long stairway, at the end of which stood an immense, forty-feet tall rounded door, so thick as to seem impregnable. The symbols of twelve animals, those of the Chinese Zodiac, were engraved on it.
Someone had built a small shack of wood at the base of the stairway; on both sides, tworge circles shone bright with a violet light. Gates, or teleporters perhaps.
As the turtle made the junction with the tform, allowing the Dragonyers to jump on it, the shacks door opened and a neer walked into view.
The creature looked like a bipedal, scrawny white goat, using a cane to walk straight and with blue eyes full of kindness. A white beard and wrinkles revealed its immense age, although it kept polished nails, and yet it carried a small bag of clothes on its back. It wore a golden medallion around its neck, with a goat symbol engraved on its surface.
Kari, Shroud said,nding with Sol to join the group.
I will take the lead, she said, being the one most knowledgeable about Asian legends.
Ah, our first challengers, at longst, the creature said with a warm, wise voice, as he appraised the group. Shroud felt little feedback from Beastmaster, even as he came into range; he couldnt control him. I am Shifuyng, the Goat of the Divine Zodiac. Wee to Taiyougami.
The first person in the dungeon, and he seemed a friendly face. Nice. Honorable Shifuyng, Kari bowed first, Shroud, Ace, and Sol imitating her, with Maggie taking longer. Mur didnt bow at all, while Stitch was busy scribbling things on a pocket journal, furiously taking notes. We have humblye to prove ourselves worthy of this ce.
My, what a polite young woman, the goat said, appreciative. Good. Humility is the cure of foolishness.
Mur does not bow to anyone, the imp replied proudly.
The goat responded with an all-knowing smile. You remind me of Baihu, without the fur.
Honorable goat, Kari continued, brushing off Murs brazenness. What can you tell us about our trials?
I assume you all read the Lairs description before choosing it, have you not? The group nodded. The door you see behind me leads to the Command Room, and to the Sponsor of this dungeon. Each of my kindred possess an emblem, given to us by thete Jade Emperor when we ascended to the Zodiac. They are the keys you must gather.
Yours included? Shroud asked, ncing at the medallion around the Goats neck.
Yes. In fact, I am willing to give you mine without a fight.
Good, Mur said, although his tone wasnt as conciliatory. Wiser to give it to us before we roast you.
Shroud raised a hand to appease him. The Goat sounded amiable, so alienating him was pointless. What do you want in exchange? he asked.
The goat-man pointed at the bag on his back. If one of you younglings could alleviate an old animals burden.
Shroud took a step, taking the back and ncing inside. It contained an egg-shaped ck stone, with red, ruby-like lines producing warmth on the surface. I have been trying to nurture this dungeon core for years, Shifuyng said. But being no warrior, my progress has been slow.
Sorry, aint going to y mother goose, Maggie snickered.
This core does not feed on a mothers warmth, but strength, Shifuyng replied, amused. Defeating the monsters in the Lair will provide power crystals which will help it achieve maturity. Do so, and I will dly exchange it against my emblem.
A Magik Online notification quickly came up.<table><tbody><tr><td>
<strong>Quest: The Dung</strong><strong>eon Core, started.</strong>
Difficulty: Dot Two
Sender: Her August Majesty
Poweres from perseverance; only through patience is ones full potential unleashed. Bring the core to maturity to unlock an ancient secret.
Rewards: Seven Spellcoins for each Dragonye<em>r. </em></td></tr></tbody></table> "So if we keep shedding blood, it will eventually hatch? Stitch guessed. Fascinating. What kind of device needs battle toe to life?
The fierce kind, the Goat replied elusively.
<em> Shifuyng took the ck stone from the nest, GLANCED AT THE WATCHER, AND POKED HIM IN THE BRAIN </em>
Shroud felt as if hit in the face, the connection abruptly cut. Well tried, Shifuyng told Shroud, as he massaged his forehead.
How do you do people keep doing that? Shroudined.
I will tell you if you conquer the Lair, the Goat replied. You understand I cannot tell you everything now, or it wouldnt be a test.
What can you tell us, honorable goat? Kari asked.
A good question, but not the one you should ask. What can I <em>not </em>tell you? I have not heard from my friends of the Zodiac since we separated to prepare our trials, so I can neither tell you where they are, nor what they n; however, as far as I can tell, I am the only one in this section of the maze. Neither will I reveal all of the Lairs secrets, nor the identity of our Sponsors. Otherwise, I can provide general guidance, even a rough map of this ce.
The goat used his cane to draw a map on the earth, the group gathering to look at it. The goat drew four circles, each linked to two others by lines in a cubic form. He then added an isted rectangle near the north area, which Shroud guessed was the space bridge they visited before.
Taiyougami is themed after the cardinal points, the goat said, pointing at the northernmost circle, We are in the North area, the Water Turtles Pond, themed after water. The Eastern Area is the Wood Dragons Forest, the South the Fire Birds Engine, and the West is home to the Metal Tigers Forge.
Was that a hint? Shroud thought. The dragon and the tiger were parts of the Chinese Zodiac, as was the rooster. Perhaps thetter was the bird. No turtle, however.
All four work together to make the entire structure strong, but there is no direct link between either East or West, or South and North; those devices, Shifuyng nodded in the direction of the violet circles, link sections together. The North is the most peaceful area, the South the most dangerous. Monsters roam the entire Lair and may pour out of their section of the maze to pursue you. Finally, much like the sun in the sky, this Lairs light will grow or diminish in a never-ending cycle. I must warn you nighttime is a most dangerous time.
Why so? Kari asked.
You cannot see in the dark, and monsters will be more aggressive. Even this area bes unsafe. Shifuyng smiled. You should have six hours or so, before nightfall.
What can you tell us about the other members of the Chinese Zodiac? Sol asked. While you cant tell us their weaknesses, perhaps you can give us rough hints.
We do not alle from the Land of the Middle, as odd as it may sound. Inhabitants of this Lair oftene from Nippon, others from Korea. We animals do not care about human frontiers. Our simrities outweigh our differences, I always say. Some of us value strength above all, like the fierce Tiger, and will not give their emblem without a fight; expect no mercy from them. Gentler ones like the Rabbit or the Pig will probably give you their own without bloodshed, if you ask nicely or pass their trials.
And individually? Shroud pushed.
I will not gossip, but Rabbit, Dog, Rooster, and Pig are kind souls. Tiger, Ox and Horse are warriors. Monkey is an inveterate troublemaker, while Rat is crafty. Snake and Dragon, the goat paused briefly, as he noticed the tension in the air, are the most mysterious and solitary. I have not seen them for a while.
Very helpful, Sherlock, Maggie deadpanned.
And the monsters? Stitch asked, scribing notes.
Too many to count, but the Wood Dragons Forest wees savage beasts and spirits, while the inhabitants of the West Tigers Forge are organized and disciplined. The Fire Birds Engine contains the deadliest of monsters, lone wolves all of them. Finally, our current location is home to peaceful creatures, like those turtles and the fish. You cane rest here anytime. I would be happy to share herb and grass soup with you.
That is very kind, Kari replied, What would you suggest we start with?
I would suggest taking the teleporter on the left of the stairway, to ess the East area and start gently. The monsters of the West are fiercer, smarter, and will coordinate to fend you off; do not go there unless prepared to fight your way through from dawn to twilight. Keep the South forst, I say.
Shroud transferred the dungeon core to his backpack. Simple. He had created dozen of such tests while a game designer, that one sounded straightforward.
Okay, then lets establish a perimeter in the forest before the night, he told the group. Kari and Ace go first as our scouts, Maggie provides cover fire, Sol and I fly around, Stitch remains safe at the center and Mur closes the march.
This dungeon was going to be a great adventure.<strong>yers'' Stats</strong><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2">
<strong>Dragonyers Guild Moderator</strong>
<strong>(Pending Judgment)</strong></td></tr><tr><td><strong>Name</strong></td><td>Shroud</td><td><strong>Network</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Mathias Martel</td><td>Broadcast</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>2 (Adept)</td><td>Grant Spell</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Blue</td><td>Synergize</td><td>Unlocked</td></tr><tr><td><strong>Lock</strong></td><td>Network</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>3</td><td>Overlock</td><td>(0/1)</td></tr><tr><td><strong>Stored Saves</strong></td><td>5</td><td><strong>Save?</strong></td><td><strong>Load?</strong></td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Premium Thoughts</td><td>1</td><td>Blue</td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>Purge</td><td>1</td><td>Green</td></tr><tr><td>Beastmaster</td><td>2</td><td>Blue</td></tr><tr><td>Mindshield</td><td>2</td><td>Blue</td></tr><tr><td>Doppelganger</td><td>2</td><td>Blue</td></tr><tr><td>Heal</td><td>2</td><td>Green</td></tr><tr><td>ss Field</td><td>2</td><td>Orange/Blue</td></tr><tr><td>Lightbringer</td><td>2</td><td>Red/Orange</td></tr><tr><td>Mad World</td><td>2</td><td>Blue/Green</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Yoshikage</td><td><strong>Oversoul</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Kari Matsumoto</td><td>Remember</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>2 (Adept)</td><td>Channel Soul</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Yellow</td><td>Locked Feature</td><td>(1/3)</td></tr><tr><td><strong>Lock</strong></td><td>Oversoul</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>12</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>Wallcraw</td><td>1</td><td>Green</td></tr><tr><td>Peak</td><td>1</td><td>Green</td></tr><tr><td>Needless</td><td>1</td><td>Green</td></tr><tr><td>Ward</td><td>1</td><td>Yellow</td></tr><tr><td>Doom Sense</td><td>1</td><td>Yellow</td></tr><tr><td>Spiritsight</td><td>1</td><td>Yellow</td></tr><tr><td>Hands of ughter</td><td>3</td><td>Yellow/Violet/Red</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>The Mur!</td><td><strong>Adamant</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Murmur the Imp</td><td>Harder</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>1 (Novice)</td><td>Locked Feature</td><td>(0/1)</td></tr><tr><td><strong>Affinity</strong></td><td>Orange</td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Adamant</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>23</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Reinforce</td><td>1</td><td>Orange</td></tr><tr><td>Diceweight</td><td>1</td><td>Orange</td></tr><tr><td>Pitborn</td><td>2</td><td>Green/Red</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Doc</td><td><strong>Inseminate</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Nathaniel Stitch</td><td>Spawn</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>1 (Novice)</td><td>Locked Feature</td><td>(0/1)</td></tr><tr><td><strong>Affinity</strong></td><td>Green</td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Inseminate</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>11</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Premium Thoughts</td><td>1</td><td>Blue</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Ace</td><td><strong>Castling</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Saga Freyson</td><td>Summoned</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>2 (Adept)</td><td>Piercing Boundary</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Violet</td><td>Locked Feature</td><td>(2/3)</td></tr><tr><td><strong>Lock</strong></td><td>Castling</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>1</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Switch</td><td>1</td><td>Violet</td></tr><tr><td>Pathfinder</td><td>1</td><td>Violet</td></tr><tr><td>Timesense</td><td>1</td><td>Violet</td></tr><tr><td>Urbanstep</td><td>1</td><td>Violet</td></tr><tr><td>Seamancer</td><td>1</td><td>Orange</td></tr><tr><td>el</td><td>1</td><td>White</td></tr><tr><td>Doorway</td><td>2</td><td>Violet</td></tr><tr><td>Ssh</td><td>2</td><td>Orange/Violet</td></tr><tr><td>Rainmaker</td><td>2</td><td>Orange/Violet</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Sharpshoot</td><td><strong>Spellgun</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Maggie Jesse Powells</td><td>Crimson Bullet</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>1 (Novice)</td><td>Homing Bullet</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Red</td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Spellgun</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>13</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Stockmight</td><td>1</td><td>Red</td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>Thunderling</td><td>2</td><td>Green/Red</td></tr><tr><td>Bullseye</td><td>2</td><td>Violet/Blue</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Sol</td><td><strong>Aegis</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Solomon Niche</td><td>Spell Martyr</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>1 (Novice)</td><td>Locked Feature</td><td>(0/1)</td></tr><tr><td><strong>Affinity</strong></td><td><strong>White</strong></td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Aegis</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>16</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Peak</td><td>1</td><td>Green</td></tr><tr><td>Needless</td><td>1</td><td>Green</td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>Quasar</td><td>1</td><td>Red</td></tr><tr><td>Reinforce</td><td>1</td><td>Orange</td></tr><tr><td>Encode</td><td>1</td><td>White</td></tr></tbody></table>
<strong>Spell of the Day</strong><table><tbody><tr><td>
<strong>Death Hand</strong>
Affinity: Yellow
Dot: 2
Price: 6-10
Activation: Active, Direct Touch Vector
The casters touch damages soul on contact, allowing them to harm spirits and incorporeal beings; for the living and the undead, prolonged contact damages the link between the soul and the body, starting with memory loss, madness, eventually death.</td></tr></tbody></table>