Chapter 68: The Arizona Zone
Mathias had only visited the Grand Canyon once, before the Conquest.
A dream of Dad had always been to do a road trip across the United States, through Route 66. While uninterested, his mother had eventually agreed to the idea under the condition that she could work from afar; she had ended up spending half the car trips programming stuff instead of sightseeing.
Unlike Las Vegas, the Grand Canyon hadnt left Mathias with much of an impression, to the point he could scarcely remember how it looked years afterward.
The current Grand Canyon was very different from what it was ten years ago. After the Conquest, Concordia had taken over the area, apparently for research purposes. They had builtbs and military instations there, including one of the Weather Control machines they used to alter the global climate. Many yers on the forums had doubted this was the entire story, and the unusual imperial resistance had convinced them.
New, imported alien vegetation had started to grow in the area; purple and red flowers the size of cars grew from the stone, releasing strange pollen into the winds; vines whose size rivaled those of bridge steel cables infested the cliffs. Shroud even noticed winged, insectoid beasts making their nest in isted areas, watching yers with curiosity.
If they ever kicked Concordia off Earth, Shroud figured that it still wouldnt return to the way it was. The ecosystem would remain radically changed, as would the weather. The technology the Empire imported would remain after them.
The group eventually arrived at the yers home-base, arge camp under a crimson cliff. Hundreds, maybe thousands of people had set up tents in the area, while sorcerers had created stone fortifications to protect the entrance. The sorcerer sensed the magical protections around him, probably variants of the Ward spell; he felt an invisible pressure surrounding him, someones gaze on him.
Shroud was surprised by what he saw. First of all, the camp was muchrger than what he had expected; no way everyone there was a yer. Roughly a third of the people present werent humans, but hobs, bullmen, or rare other species he didnt recognize. Shroud guessed some of the more impressive specimens, such as the greenish, snake-haired gorgons, were creatures summoned by the Call spell.
Everyone was armed with earthling or alien weaponry, and they even had a primitive garage where a yer cast Orange spells to enhance guns. They had even had three pre-Conquest helicopters, customized with more advanced weaponry.
How many of there are you? Shroud asked the leader of the initiative, the former SEAL Washington. The man wore a heavy, bulky power-armor, seemingly made of scavenged Gearsmen parts.
Here, or in the entire Zone? I would say between ten and fifteen thousand in the entire Zone, with two thousand gathered here. Of these two thousand, eighty-seven of them are yers from seven guilds, without including yours or the person powering the Zone. The rest are NPCs, as we call them. Our summoners can bolster that number by eight hundred as needed.
Which made ny-three yers deployed on this front. Considering Magik currently had less than two thousand of them worldwide, that was a <em>huge </em>concentration, the second behind Neo York.
Since a single sorcerer was worth more than a battalion, and that their abilities meshed well in groups, maybe they had a chance to take the area.
What about the non-sorcerers? Solomon asked, noticing quite a few people wearing simr armor as Washingtons. Shroud noticed many of them nced at him as the group walked through the camp; it appeared he had a reputation here on Earth. Even if armed, they are no match for Gearsmen without support.
Thats what I wanted to talk about in private, Washington replied, stopping before a tentrger than the rest. Sol, Shroud, you cane inside. The rest of you, make yourself at home.
Shroud nced at Ulysses. Well talkter, his best friend said. Saving our hideses first. The sorcerer nodded and walked into the tent, noticing Ulysses leading the other Dragonyers around, much to Maggies difort.
The war tent reminded Shroud of movie depictions of the White Houses situation room, to the point he wondered if Washington had emted it on purpose. The tent weed screen devices monitoring areas of the Grand Canyon and even had an emergency radio. At the center, a Native American woman waited for them, sitting around a table covered with maps. She must have been Atnta, Ulysses Moderator.
I am Solomon Niche, and this is Shroud, Sol introduced himself to the woman by warmly shaking her hand and saying his true name, having nothing to hide.
Hi, Im Atnta, the woman replied with a smile, before focusing on Shroud, the yers sitting next to her. Youre Odysseus friend? He talked a lot about you.
In a good way, I hope, Shroud deadpanned, removing his helmet and allowing himself to breathe. He somehow felt vulnerable without it on, as if he had lost the skin over his face.
Sometimes, Atnta smiled back, although she seemed reserved. You two have aplicated history. He didnt give me all the details, but what happened at Evermarsh still has consequences to this day.
I gotta say, you killing that dragon? That inspired many. Washington praised him. I always thought a good dragon was a dead one.
While Shroud kept hisposure, Sol visibly flinched. We found out that not all dragons support Concordia, the priest pointed out, wary of what Washingtons thinking may lead.
Does it really matter? Washington replied contemptuously.If they dont fight against their government, then theyre still supporting it by inaction.
You could say the same for most of our species, Atnta pointed out.
Im just saying, you got to pick a side, Washington replied, before brushing it off. Anyway, pal, maybe the Administrator that kickstarted the revolution, but youre the one who made it sound credible.
That was what Shroud had intended when he fought Smokefang, and the number of people who took up arms did warm his heart. The more victories they imed, the more momentum they could build.
Atnta pointed at a map representing the Grand Canyon. This, she pointed at two spots in close proximity, is the main Concordian facility, and this is our camp.
Is it wise to make camp so close to them? Sol asked.
We have protective spells and Locks, and the Zone warns us ahead of time when they try to hit us with orbitalsers. In fact, the closer we are to their main base, the safer we are. I dont know what they keep in that facility, but they are in no hurry to bomb it.
They have been using chemical and incendiary weapons on the area ever since they noticed the Zones effects, Washington exined. Our scouts say they have seen more Gearsmene out than in.
Either they have teleporters, or this is a weapon factory, Shroud guessed. He had seen the information yers shared on the Gearsmen and the source of their organic matter.
Yeah, Washington nodded. If we can take that ce, we eliminate the biggest local Concordian army, and this frees our forces to take Las Vegas next.
We have two advantages, Atnta said. Our Locks, and Hacks. Especially your Mad World. Concordia hasnt yet managed to negate that spell. They elerate the speed of their Gearsmens reboots, but cannot prevent them.
So in response, they have begun to field armored, flesh and blood soldiers and sorcerers, Washington exined. Without including the Gearsmen, they have roughly four times our numbers protecting the main facility.
Not good.
Thankfully, we noticed a weakness to exploit, Washington said. Namely, reliance on a single color. Unlike our multicolored Guilds, Concordia fields sorcerers in battalions sharing the same color. They got specialized firepower, weve got versatility.
What colors? Sol asked.
Were facing groups of Red, White, and Yellow. The first as artillery, the second as support, the third is trying to exorcise the Zone. The Reds pack a punch, but the Whites disrupt our yers more. Well target thetter first.
You scavenged some of Concordias technology, Shroud noted. Can it help?
We have, and the Guild in Neo York smuggled us tech from other worlds, Washington confirmed. But it pales inparison to what the Empire can field. Most still have pre-Conquest weapons we recovered from hidden army depots. We enhanced them with spells like Reinforce, enough that it can hurt Gearsmen, but they arentsers.
Your Network can be the decisive factor, Atnta said. Granting a spell to every able-bodied fighter can make or break the attack.
The Administrator informed me that I have a limited amount of allocated Flux per color to draw upon, Shroud replied. Hence why he had a hard limit on the number of Doppelgangers he could deploy. I can roughly allow ny-nine spells of each color, ck exempted. My Lock simply does not recognize them.
A few heads perked up as he mentioned the color, Washington pouncing on the opportunity. About ck, anything that can help our group effort?
My ck Spells are optimized for directbat, not for tactics or strategy, Shroud replied. One spell, Ruin Mode, does increase my other capabilities, but also starts affecting my Lock negatively.
How negatively? Washington prodded as if trying to gauge whether they would make up for the power boost.
I stopped the experiment before I could fully examine the consequences, Shroud admitted. As it may endanger everyone I Networked. And as I said, much like Hack, I cannot grant them to other people.
Which useful spells can you allocate? Atnta asked.
Ny-nine Premium Thoughts or Doppelgangers, ny-nine el, and either ny-nine Powersurge or Heal. My other spells are Hacks, and Ick the Spellcoins to purchase more. Finally, my Doppelgangers carry all the enhancements of the original. If you have Powersurge and Premium Thoughts on, your clones will stay super-strong and smart; magical equipment is not duplicated, however.
We also created a stockpile of magical pills and grenades by encoding spells, Sol said. We can distribute the arsenal.
Our Green Sorcerer also experimented with breeding and enhancing monsters, Shroud pointed out. So we can bolster the army significantly.
Washington considered the resources at his disposal, before assigning tasks. For our Sorcerers, Shroud, you should give Doppelganger to directbat specialists so we can increase our number of heavy hitters, and el to everyone else. Twenty-five NPCs get Heal to act as emergency medics, the rest get Powersurge. Doppelganger is more valuable than Premium Thoughts to distribute since its kind of a spell tax already.
I would like to keep a certain number of Doppelgangers for myself, Shroud said. They help me control the battlefield, and they distract attackers trying to target me personally.
Yeah, your Lock is too precious to risk you in directbat, Washington said. You will stay in the camp and you coordinate us from afar.
Shroud shrugged. Once he would have jumped on the opportunity to get his hands dirty, and he had the feeling he might should things turn ugly, but he hade to ept his powers served better to support groups. The more people I Network, the better they coordinate, he said.Even if I do not grant them spells.
Youre pretty overpowered, arent you? Washington said. d youre on our side.
When are you nning to attack?
Tomorrow evening, when the Zones influence will reach the facility. That will give us an edge.
Shroud better Network everyone beforehand then.
As he said he would, Shroud spent the day touching people and assigning spells as per Washingtons strategy. He probably hadnt Networked everyone in the camp, but he might as well have.
As night fell, the sorcerer found himself with more Network feeds than he ever had before. He couldnt keep track of all of them even with Premium Thoughts, although he remembered everyone whom he assigned spells to.
With the attack nned for tomorrow, and mentally weary, Shroud flew around the camp looking for his friends. The fighters were dining around campfires, and he found Ulysses and Maggie among one.
--Thats ridiculous, he heard Maggie tell Ulysses, as hended next to them. If modern people cant stop a zombie invasion, how can a Roman Legion win?
Superior tactics, and trenches, Ulysses replied. And fire. Lots of fire.
Somehow, this conversation sounded familiar. Do the legions have prep-time? the Blue Sorcerer asked. Mind if I join the debate?
Of course not, Matt, my friend, Ulysses said, cooking marshmallows around the fire while Maggie rested on her back, rolling her eyes. The Romans get two hours of prep-time. Caesar is themander.
Then the Roman legions win, Shroud replied. Superior tactics like choke points will prevail over overwhelming numbers if they arent taken by surprise.
Pff, nerds, Maggie snorted.
However, Shroud trailed off before Ulysses could gloat, If the zombies have been raised by a necromancer, then I must assume they will show coordination that offset the Roman technological and tactical advantage.
Zombie hordes arent raised by necromancers, Ulysses replied.Theyre a virus.
The undead I met would beg to differ, Shroud replied.
Yeah, we got one in the team, Maggie said. Hes not right in the head, but hes smart.
Undead or undeads? Ulysses asked. I can never tell.
And there is a Yellow spell allowing us to raise an army of the dead, Shroud pointed out,pletely ignoring Ulysses question.
Now youre just nitpicking, Ulysses replied, offering marshmallows to his friends; Maggie declined, while Shroud happily epted. I missed these conversations though.
Yeah, its been too long, Shroud sat with them. How long has it been since west camped together?
I think it wasst year when Mom took us to the des, Ulysses replied. I cant believe we were crushing the resistance on an MMORPG back then. How far we have gone since.
What can I say, <em>Divinity</em> made interster empires much cooler than our own. That faction had the best costume.
Good lord, its like youre drawing the inner nerdness of the other in a feedback loop, Maggie said, although she had a smirk at the edge of her lip.
Says the girl who yed the worst FPS in her spare time. Maggie red at Ulysses. Oh? That was an educated guess, but itnded right!
Shut up, it was shooting training, Maggie pouted, crossing her arms. Why did we date again?
Cause youre an edgelord and you thought I was one too.
Nah, I think I just had terrible tastes.
You said it, not me.
Amused, Shroud watched them bicker while eating his marshmallow. He found joy that in spite of everything that happened, they could fall back into their old habits; it was as if they never had an interruption.
He thought back on his reasons for rebelling against Concordia. Once, it had been for revenge, for both his mother and Earth. Now
Now the more Shroud thought about it, the more he realized he fought for these moments. The brief instants when he wouldnt have to fear death, or arrest, or watch over his back for an attack. He fought for better days he hadnt experienced since the Conquest.
There was still a lot of work to be done, but they could-<table><tbody><tr><td>
<strong>Warning</strong>: Abnormal code change detected.
Lock upgrade ongoing (2/7)...</td></tr></tbody></table> Shroud frowned, sending a message to the Administrator at once.<table><tbody><tr><td>
SHROUD: Whats happening? I didnt fulfill a side-quest, and yet I received a Lock upgrade notification.
ADMINISTRATOR: I did nothing. Let me check Have you edited the source code?</td></tr></tbody></table>
He didnt, and couldnt. The Sponsors didnt trust him with anything that sensitive. It may have been ck Sorcerys influence, but he hadnt used it since the Midnight Market. No, the timing didnt fit.
The fact that it happened right after heworked so many people at once though it couldnt be a coincidence.<table><tbody><tr><td>
ADMINISTRATOR: It isnt a hacking attempt by Melusine, but just as worrying. Shroud, your Lock is evolving on its own without my input. It is editing your profiles code by itself.
SHROUD: Like when it created the Save feature?
ADMINISTRATOR: Yes, but this time it didnt make use of a Dis artifact, which confuses me. Either your Lock is undergoing its Overlock stage ahead of time, or something else is afoot. In any case, your massworking kickstarted a process of some kind.
SHROUD: Can you block it? It could be a hidden program left behind by Manus or Melusine, with all the dangers it entails.
ADMINISTRATOR: True. I will reject the edits at once.</td></tr></tbody></table> Shroud instantly received another message. <table><tbody><tr><td><strong>Warning</strong>: Iron God Protocol interrupted by: <strong>Administrator</strong>.
Registering request.
Request rejected.
Administrator blocking attempt overruled by: <strong>Lazarus</strong>.
Iron God Protocol uninterrupted. </td></tr></tbody></table><em></em>
<em></em>
<strong>yers'' Stats</strong><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2">
<strong>Dragonyers Guild ck Beta Tester</strong></td></tr><tr><td><strong>Name</strong></td><td>Shroud</td><td><strong>Network</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Mathias Martel</td><td>Broadcast</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>3 (Magister)</td><td>Grant Spell</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Blue</td><td>Synergize</td><td>Unlocked</td></tr><tr><td><strong>Lock</strong></td><td>Network</td><td>Locked Feature</td><td>(2/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>0</td><td>Overlock</td><td>(0/1)</td></tr><tr><td><strong>Stored Saves</strong></td><td>5</td><td><strong>Save?</strong></td><td><strong>Load?</strong></td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Premium Thoughts</td><td>1</td><td>Blue</td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>Purge</td><td>1</td><td>Green</td></tr><tr><td>el</td><td>1</td><td>White</td></tr><tr><td>Ruin Mode</td><td>1</td><td>ck</td></tr><tr><td>Beastmaster</td><td>2</td><td>Blue</td></tr><tr><td>Mindshield</td><td>2</td><td>Blue</td></tr><tr><td>Doppelganger</td><td>2</td><td>Blue</td></tr><tr><td>Heal</td><td>2</td><td>Green</td></tr><tr><td>Powersurge</td><td>2</td><td>Green</td></tr><tr><td>Lightbringer</td><td>2</td><td>Red/Orange</td></tr><tr><td>Mad World</td><td>2</td><td>Blue/Green</td></tr><tr><td>ss Field</td><td>2</td><td>Blue/Orange</td></tr><tr><td>Winterfold</td><td>2</td><td>ck</td></tr><tr><td>Master Mirror</td><td>3</td><td>Blue/Orange/Violet</td></tr><tr><td>Recursion</td><td>3</td><td>ck</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Yoshikage</td><td><strong>Oversoul</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Kari Matsumoto</td><td>Remember</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>3 (Magister)</td><td>Channel Soul</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Yellow</td><td>Locked Feature</td><td>(1/3)</td></tr><tr><td><strong>Lock</strong></td><td>Oversoul</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>21</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>Wallcraw</td><td>1</td><td>Green</td></tr><tr><td>Peak</td><td>1</td><td>Green</td></tr><tr><td>Needless</td><td>1</td><td>Green</td></tr><tr><td>Ward</td><td>1</td><td>Yellow</td></tr><tr><td>Doom Sense</td><td>1</td><td>Yellow</td></tr><tr><td>Spiritsight</td><td>1</td><td>Yellow</td></tr><tr><td>Deathgem</td><td>1</td><td>Yellow</td></tr><tr><td>Dreamwalker</td><td>2</td><td>Yellow</td></tr><tr><td>Powersurge</td><td>2</td><td>Green</td></tr><tr><td>Hands of ughter</td><td>3</td><td>Yellow/Violet/Red</td></tr><tr><td>Spacesh</td><td>3</td><td>Violet</td></tr><tr><td>Tulpa</td><td>3</td><td>Yellow</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>The Mur!</td><td><strong>Adamant</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Murmur the Imp</td><td>Harder</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>3 (Magister)</td><td>Faster</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Orange</td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Adamant</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>29</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Reinforce</td><td>1</td><td>Orange</td></tr><tr><td>Diceweight</td><td>1</td><td>Orange</td></tr><tr><td>Pitborn</td><td>2</td><td>Green/Red</td></tr><tr><td>Formless</td><td>2</td><td>Orange</td></tr><tr><td>Homunculus</td><td>2</td><td>Orange</td></tr><tr><td>Integrator</td><td>2</td><td>Orange</td></tr><tr><td>Reload</td><td>2</td><td>Violet</td></tr><tr><td>Timeloop</td><td>3</td><td>Violet</td></tr><tr><td>Carbonskin</td><td>3</td><td>Orange</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Doc</td><td><strong>Inseminate</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Nathaniel Stitch</td><td>Spawn</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>3 (Magister)</td><td>Incubate</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Green</td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Inseminate</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>18</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Premium Thoughts</td><td>1</td><td>Blue</td></tr><tr><td>Intuimotion</td><td>1</td><td>Blue</td></tr><tr><td>Psychometry</td><td>1</td><td>Blue</td></tr><tr><td>Deathgem</td><td>1</td><td>Yellow</td></tr><tr><td>Doom Sense</td><td>1</td><td>Yellow</td></tr><tr><td>Spiritsight</td><td>1</td><td>Yellow</td></tr><tr><td>Timesense</td><td>1</td><td>Violet</td></tr><tr><td>Pathfinder</td><td>1</td><td>Violet</td></tr><tr><td>Alchemic Grasp</td><td>1</td><td>Orange</td></tr><tr><td>Flux Sight</td><td>1</td><td>White</td></tr><tr><td>el</td><td>1</td><td>White</td></tr></tbody></table>
<table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild</strong></td></tr><tr><td><strong>Name</strong></td><td>Sharpshoot</td><td><strong>Spellgun</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Maggie Jesse Powells</td><td>Crimson Bullet</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>3 (Magister)</td><td>Homing Bullet</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td>Red</td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Spellgun</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>32</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Stockmight</td><td>1</td><td>Red</td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>el</td><td>1</td><td>White</td></tr><tr><td>Thunderling</td><td>2</td><td>Green/Red</td></tr><tr><td>Bullseye</td><td>2</td><td>Violet/Blue</td></tr><tr><td>Soundwave</td><td>2</td><td>Red</td></tr><tr><td>Lightningrod</td><td>2</td><td>Red</td></tr></tbody></table><table><tbody><tr><td colspan="2"><strong>ount</strong></td><td colspan="2"><strong>Dragonyers Guild Moderator</strong></td></tr><tr><td><strong>Name</strong></td><td>Sol</td><td><strong>Aegis</strong></td><td><strong>Progress</strong></td></tr><tr><td><strong>Holder</strong></td><td>Solomon Niche</td><td>Spell Martyr</td><td>Unlocked</td></tr><tr><td><strong>Level</strong></td><td>3 (Magister)</td><td>el Ally</td><td>Unlocked</td></tr><tr><td><strong>Affinity</strong></td><td><strong>White</strong></td><td>Locked Feature</td><td>(0/3)</td></tr><tr><td><strong>Lock</strong></td><td>Aegis</td><td>Locked Feature</td><td>(0/7)</td></tr><tr><td><strong>Spellcoins</strong></td><td>51</td><td>Overlock</td><td>(0/1)</td></tr></tbody></table><table><tbody><tr><td colspan="3"><strong>Spell Compendium</strong></td></tr><tr><td><strong>Name</strong></td><td><strong>Dot</strong></td><td><strong>Affinity</strong></td></tr><tr><td>Peak</td><td>1</td><td>Green</td></tr><tr><td>Needless</td><td>1</td><td>Green</td></tr><tr><td>Babel</td><td>1</td><td>Blue</td></tr><tr><td>Blue World</td><td>1</td><td>Blue</td></tr><tr><td>Quasar</td><td>1</td><td>Red</td></tr><tr><td>Biosurge</td><td>1</td><td>Red</td></tr><tr><td>Reinforce</td><td>1</td><td>Orange</td></tr><tr><td>Encode</td><td>1</td><td>White</td></tr><tr><td>Spell Syphon</td><td>1</td><td>White</td></tr><tr><td>el</td><td>1</td><td>White</td></tr><tr><td>Forcefield</td><td>3</td><td>Red</td></tr></tbody></table>
<strong>Spell of the Day</strong><table><tbody><tr><td>
<strong>Barrier</strong>
Affinity: White
Dot: 3
Price: 9-15
Activation: Passive, Thought.
Create a powerful flux armor around the users body, resisting both impacts and lower Dot spells targetting the user. The Barrier has a finite reservoir of power and will vanish after sufficient damage is applied. Pierce effect will always bypass the barrier.</td></tr></tbody></table>