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MillionNovel > There is Something Wrong with This Game > A012 – Joining a Party

A012 – Joining a Party

    A012 – Joining a Party


    Near a fountain in Rosenheim City Square, Emi and Rena met with Hecate as promised.


    But, an unexpected person also mixed in. Kazu, who supposedly in charge of investigate about ck Phantom, for some reason joined with Rena and co.


    <em>''Did he find any clue in his investigation?''</em>


    Although Hecate confident her little performance was foolproof, but in the end, nobody knows the result. But looking at Kazu''s expression, it seemed like he didn''t find anything useful.


    But again, there are someone who suddenly interrupted her thinking.


    "He~ca~te~chwaaann!"


    "Funyuu~"


    Shingeki no Oppai!


    The soft, supple yet deadly twin mountains, buried Hecate''s head once again. However, that was not the end. Unable to hold back her excitement, Renahi swung Hecate''s body left and right while her hands continued to hug her tightly.


    "Hecate-chan! Hecate-chan! Hecate-chan!"


    "Mmmh, mmphh, mmph!!!"


    PUK! PUK! PUK!


    Hecate who got muffled by Renahi''s breasts, could only use her hand to smack Renahi''s face. Too bad it was not very effective. It seems Renahi was too engrossed in her cuddling, so much that she couldn''t notice the hit.


    Fortunately, there are someone who saved her.


    Emilia give a light chop to Renahi''s head, awakened her from her daydream.


    "Rena, that''s enough. Don''t bully Hecate too much."


    "Eeeh? What does bullying mean? This is my expression of love for Hecate-chan!"


    Renahi tried to argue, but Kazu interjected.


    "But your expression of love seems to be suffocating her."


    So he said as he pointed his finger to the suffering loli.


    It was then, another smack of Hecate''s handnded on Renahi''s face, making her realize what she was doing. She immediately released her hand.


    "Puhaaa~"


    Having released from evil w, Hecate stabilized her breath.


    When she looked at her Game UI, a small blue bar representing <strong>Breath </strong>appeared under her MP bar. Due to Renahi, the bar had been reduced by about 20%, now it was slowly recovering.


    This <strong>Breath</strong> bar supposedly appear when <strong>yers</strong> did an underwater dive in a river orke.


    When the bar emptied, HP will rapidly decline, eventually leading to death. Unexpectedly, this bar appeared not underwater but in the middle of the city.


    More specifically, the bar appeared because Renahi''s breast!


    At the same time, Hecate also received a window in her vision. ; ; <table><tbody><tr> <td></td> </tr> <tr> <td><strong>Ethic Code Notification</strong>


    yer <strong>Renahi</strong> has been detected sexually harassing you.


    Would you like to file a report?


    <strong> Yes </strong>


    No


    Add to Exception</td> </tr> <tr> <td></td> </tr></tbody></table>


    Renahi had triggered the <strong>Ethic Code</strong> window with her evil hug!


    This code will appear when there is non-consensual <em>snu-snu</em> activity. When this code is vited, the victim can decide whether to g the vitor or not. The gged vitor will receive reduction of Karma.


    When Karma points were negative, whether it was Natives or yers, they would be treated as criminals. They would be denied of entry to any Town or City.


    Not only that, if both sides were yers, the victim can also filed the vitor with real world legal procedure.


    Though in this case, just a hug probably legal procedure won''t do much.


    Of course, Hecate decisively chose to press... Minimize!


    "Ah... I''m really sorry, Hecate-chan! It''s just... you''re too cute and very hugable, so I..."


    Renahi tried to make an excuse, but because of panic, she stuttered.


    Nevertheless, Hecate just responded by giving a deadfish stare. A stare with an expression as if she was looking at a dirty insect crawling from the trash can.


    Then, she slowly said a word. A single word that sharper than any de.


    "Hentai."   ----STAB!


    "Uguu~"


    Once again with a slightly louder tone.


    "Hentai!"   ----STAB! STAB!


    "Uguguu~"


    Hecate''s word stabbed directly to Renahi''s heart. Being called a hentai by a loli causing her to take a great mental damage. Clutching her chest, Renahi slumped to the floor.


    Emilia just watched their interaction with a smile.


    "Calm down, calm down..."


    "Emihiiii~ Hecate-chan hates meeee.... "


    With tears running down her nose, Renahi hugged Emilia.


    Even though it was her friend, but if someone with a runny nose approached her, she couldn''t help but feel disgusted. But for the sake of friendship, she decided to endure.


    "Wait, don''t cling to me! Don''t you have anything to say to Hecate first?"


    "I''m sorry... Hecate-chan..."


    "Very good. You can properly apologize for your mistake."


    So Emilia said as she stroke Renahi''s head. Then she looked at Hecate''s direction and continued.


    "Well, as you can see, Rena has repented on her action. Hecate, please forgive this idiot..."


    "Yeah, the fact that Rena was dumb is already known. Please don''t mind her action."


    Unexpectedly, Kazu also expressed his request to apologize in Rena''s behalf.


    "No problem. I wasn''t angry in the first ce."


    Hecate responded as she closed her eyes.


    Her face did not reveal any expression, but from the tone of her words, Emilia can be assured that she was telling the truth. Looking at her expressionless face, Emilia let out a smile.


    <em>''This girl may be awkward to socialize with, and her expression is quite difficult to read. But she''s actually very kind(?).''</em>


    Hearing Hecate''s words, Renahi''s expression instantly brightened.


    "Hecate-chaaan~! You are truly my best friend!!"


    "Yeah."


    "As an apology, let me heal you... O, Licht the Spirit of Light! Heed my call and heal this one''s injuries! <strong>HIGH HEAL</strong>!!"


    A futile effort because Hecate''s HP was still full. But this was just a casual act that had nothing to do withbat. Whether the spell is effective or not, it can set a good atmosphere.


    But when she saw the numerical green value above Hecate''s head, Renahi''s expression became sullen again.


    <strong>+6580</strong>


    This amount of healing can be considered about the same or slightly higher as the other High-Priests. However, whenpared to the previous her with <strong>Healing Wand</strong> equipped, it was just mediocre.


    She couldn''t help but opening her Skill Tree once again. Renahi''s Skill Tree (Lv107) ;  <td colspan="20"> <td colspan="5">Total: 253 SP used <td colspan="5">Skill Points: 0; <table><tbody><tr></tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td>O</td> <td>O</td> <td>O</td> <td>O</td> <td>O</td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td><sup>1</sup> <em><small>[Name: Guardian Saint Lv5


    Requirement: High-Priest, Divine Protection Lv5


    Type: Passive


    Effect: Increases the caster''s healing ability.


    Current: Healing Factor +75%</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>2</sup> <em><small>[Name: Open Auditorium Lv10


    Requirement: High-Priest, Guardian Saint Lv5


    Type: Active/Self


    MP Costs: 480


    Effect: Increases the efficiency of the user''s all healing spell by increasing the MP consumption.


    This skill cannot be used in conjunction with <strong>Magnificat</strong>.


    Current: Healing Factor +300%, MP Costs +600%


    Duration: 5 minutes.</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td><sup>3</sup> <em><small>[Name: Gloria Lv3


    Requirement: Priest, Kyrie Eleison Lv2


    Type: Active/Support


    MP Costs: 180


    Effect: Increase LUK for the user and party members for the skill duration.


    Current: LUK +30


    Duration: 3 minutes.</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td><sup>4</sup> <em><small>[Name: Angelus Lv3


    Requirement: Priest, Protection Lv5, Shell Lv5


    Type: Active/Support


    MP Costs: 400


    Effect: Applies Protection and Shell to the target near of the user.


    Current: Range 3m</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>5</sup> <em><small>[Name: Kyrie Eleison Lv3


    Requirement: Priest, Angelus Lv3


    Type: Active/Support


    MP Costs: 300


    Effect: Create a barrier around the target that protects them from physical attacks.


    Not protecting the target from spell attacks.


    Current: Barrier: 3000 HP


    Protects 3 times.</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>6</sup> <em><small>[Name: Auto-Revive Lv4


    Requirement: Priest, Kyrie Eleison Lv3


    Type: Active/Support


    MP Costs: 100


    Effect: Prevents one from bing Incapable of Combat once and recover HP by 10% x SkillLv.


    Current: Restore 40% HP</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>7</sup> <em><small>[Name: Resurrection Lv1


    Requirement: High-Priest, Auto-Revive Lv1


    Type: Active/Support


    MP Costs: 100


    Effect: Resurrect a target that has been killed less than 3 minutes ago and recover their HP.


    The amount of restored HP is based on Auto-Revive skill.


    Current: Restore 40% HP</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td><sup>8</sup> <em><small>[Name: Protection Lv10


    Requirement: Cleric, Divine Protection Lv3


    Type: Active/Support


    MP Costs: 830


    Effect: Increases DEF of the target for the skill duration.


    Current: DEF +500


    Duration: 30 mins</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>9</sup> <em><small>[Name: Shell Lv10


    Requirement: Cleric, Protection Lv1


    Type: Active/Support


    MP Costs: 80


    Effect: Increases MDEF of the target for the skill duration.


    Current: MDEF +500


    Duration: 30 mins</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>10</sup> <em><small>[Name: Blessing Lv10


    Requirement: Cleric, Protection Lv3, Shell Lv1


    Type: Active/Support


    MP Costs: 120


    Effect: Increases STR, INT, DEX of a target for the skill duration.


    Current: STR, INT, DEX +10


    Duration: 30 mins</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td><sup>11</sup> <em><small>[Name: Sanctuary Lv5


    Requirement: Priest, Blessing Lv5, High Heal Lv1


    Type: Active/Support


    MP Costs: 340


    Catalyst: 1 Ruby


    Effect: Bless an area of radius 7m which will restore HP of anyone within the range overtime, as well as increases DEF and MDEF proportionally to the caster''s DEF and MDEF.


    Current: Healing Factor 175%


    Target''s DEF +150% caster''s DEF


    Target''s MDEF +150% caster''s MDEF


    Duration: 10 min</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>12</sup> <em><small>[Name: Safety Wall Lv10


    Requirement: Priest, Sanctuary Lv5


    Type: Active


    MP Costs: 40.


    Catalyst: 1 Ruby.


    Effect: Create a 1-cell barrier with a magic wall. It protects the one inside from damage.


    Skill level affects how much damage the barrier can block.


    Current: Damage block: 10.000 HP</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td>


    <sup>13</sup> <em><small>[Name: Divine Protection Lv5 </small></em>


    <em><small>Requirement: Cleric</small></em>


    <em><small>Type: Passive</small></em>


    <em><small>Effect: DEF and MDEF against enemies with chaotic alignment.</small></em>


    <em><small>Current: DEF/MDEF +5%</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>14</sup> <em><small>[Name: Regeneration Lv5


    Requirement: Cleric, Divine Protection Lv1


    Type: Active/Support


    MP Costs: 10


    Effect: Restores the HP of a designated target over time every seconds. The amount of HP restored each time depends on the target''s natural HP recovery.


    Current: Healing Factor 125%</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>15</sup> <em><small>[Name: Area Heal Lv5


    Requirement: Priest, Regeneration Lv3, Heal Lv1


    Type: Active/Support


    MP Costs: 140


    Effect: Cast the skill <strong>Heal</strong> on the target within the radius area.


    Skill level increases the range and Healing Factor


    Current: Healing Factor 175%


    Range: 5m</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td><sup>16</sup> <em><small>[Name: Rod Mastery


    Type: Passive


    Effect: Can equip Rods, Wand,


    and Staff type weapon.</small></em>


    <em><small>Automatically learned when user became Cleric.]</small></em> </td> <td></td> <td></td> <td></td> <td><sup>17</sup> <em><small>[Name: Heal Lv10


    Requirement: Cleric, Regeneration Lv3


    Type: Active/Support


    MP Costs: 40


    Effect: Restores the HP of a designated target. The amount of HP restored depends on the caster''s healing values.


    Current: Healing Factor 125%</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td><sup>18</sup> <em><small>[Name: Aurora Heal Lv5


    Requirement: High-Priest, Area Heal Lv1, High Heal Lv1


    Type: Active/Support


    MP Costs: 640


    Effect: Cast the skill <strong>High Heal</strong> on the target within the radius area.


    Skill level increases the range and Healing Factor


    Current: Healing Factor 250%


    Range: 5m</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td>


    </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td><sup>19</sup> <em><small>[Name: Cure Lv5


    Requirement: Cleric, Heal Lv3


    Type: Active/Support


    MP Costs: 30


    Effect: Cures Curse, Paralyze, Silence, Chaos, and Blind to the designated target. </small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>20</sup> <em><small>[Name: High Heal Lv10


    Requirement: Priest, Heal Lv10


    Type: Active/Support


    MP Costs: 160


    Effect: Heals a target for much more than the normal <strong>Heal</strong> skill.


    Current: Healing Factor 325%</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td><sup>21</sup> <em><small>[Name: Mace Mastery


    Type: Passive


    Effect: Can equip Mace.</small></em>


    <em><small>Automatically learned when user became Cleric.]</small></em> </td> <td></td> <td></td> <td></td> <td><sup>22</sup> <em><small>[Name: Ruach Lv10


    Requirement: Cleric, Holy Light Lv1


    Type: Active


    MP Costs: 20 MP


    Effect: Summons Holy light around the caster to detect hidden enemies.


    The user can control the light''s trajectory within one meter.


    Current: Can casts 10 simultaneous light.


    Duration 10 minute</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td><sup>23</sup> <em><small>[Name: Aqua Benedicta Lv10


    Requirement: Cleric, Smite Lv1


    Type: Active


    MP Costs: 20 MP


    Catalyst: 1 Container full of water


    Effect: Creates <strong>Holy Water</strong> out of normal water


    SkillLv and the user''s current ss affects the quality of the <strong>Holy Water</strong>.</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>24</sup> <em><small>[Name: Aspersio Lv10


    Requirement: Priest, Aqua Benedicta Lv1


    Type: Active


    Catalyst: 1 Container of Holy Water


    Effect: Sprinkle <strong>Holy Water</strong> to increase DEF and MDEF against Dark-property attacks on the body of a target. If sprinkled to a weapon, it temporarily be Holy-property.</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>25</sup> <em><small>[Name: Impositio Manus Lv10


    Requirement: Priest, Aspersio Lv2


    Type: Active/Support


    Effect: Amplifies attack strength of a target for 60 sec.


    Current: ATK +500</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>26</sup> <em><small>[Name: Suffragium Lv10


    Requirement: Priest, Impositio Manus Lv3


    Type: Active/Support


    Effect: Reduces casting dy of a target for the skill duration


    Current: Cast time -25%


    Duration: 5 minutes</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td>


    <sup>27</sup> <em><small>[Name: Demon Bane Lv10 </small></em>


    <em><small>Requirement: Cleric</small></em>


    <em><small>Type: Passive</small></em>


    <em><small>Effect: Increases the user''s ATK and MATK of Light and Holy-attribute attack.</small></em>


    <em><small>Further MATK/ATK increase against Undead and Demon-type enemies.</small></em>


    <em><small>Current: ATK/MATK +10%</small></em>


    <em><small>ATK/MATK to Undead and Demon +10%</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>28</sup> <em><small>[Name: Holy Light Lv1


    Requirement: Cleric, Demon Bane Lv1


    Type: Active


    MP Costs: 20 MP


    Effect: Summons a Holy light to counter evil. Deals 150% MATK of Holy-attribute damage.</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>29</sup> <em><small>[Name: Smite Lv1


    Requirement: Cleric, Holy Light Lv1


    Type: Arts


    STA Costs: 4 STA


    Effect: Inflict damage on an enemy with a powerful smash.


    Deals 50% additional damage to Mutant and Demon-type enemies.


    Deals 75% additional damage to Undead-type enemies.


    Also, your physical attack damage is increased by 10% when using Smite.


    Requires the user to equipped with a Mace.</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td>


    <sup>30</sup> <em><small>[Name: Evil Bane Lv10 </small></em>


    <em><small>Requirement: Priest, Demon Bane Lv3</small></em>


    <em><small>Type: Passive</small></em>


    <em><small>Effect: Increases the user''s ATK and MATK against all Chaotic Alignment enemies.</small></em>


    <em><small>Current: ATK/MATK to Chaotic enemies +25%</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td><sup>31</sup> <em><small>[Name: Smite Evil Lv1


    Requirement: Priest, Smite Lv1


    Type: Arts


    STA Costs: 30 STA


    Effect: Inflict great damage on an enemy with a more powerful smash.


    Deals 75% additional damage to Mutant, Demon, and Undead-type enemies. Deals 150% additional extra damage to chaotic alignment enemies.


    Requires the user to equipped with a Mace.</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td><sup>32</sup> <em><small>[Name: Turn Undead Lv10


    Requirement: Priest, Evil Bane Lv10, Lex Divina Lv5


    Type: Active


    MP Costs: 200 MP


    Effect: Inflicts Holy-property magic damage to enemies all around, with a chance of defeating Mutant, Demon or Undead-type enemies instantly.</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td><sup>33</sup> <em><small>[Name: Lex Aeterna Lv1


    Requirement: Priest, Demon Bane Lv3


    Type: Active/Debuff


    MP Costs: 20 MP


    Effect: Gives double damage to a target for one attack. Lex Aeterna is not removed until an attack hits or blocked.</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>34</sup> <em><small>[Name: Lex Divina Lv5


    Requirement: Priest, Lex Aeterna Lv1


    Type: Active/Debuff


    MP Costs: 80 MP


    Effect: Silence a target by a % chance. The silenced target cannot use any skills until its duration ends.


    Current: Sess Chance: 75%


    Duration: 1 minute</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td><sup>35</sup> <em><small>[Name: Book Mastery


    Type: Passive


    Effect: Can equip Magic Tome.</small></em>


    <em><small>Automatically learned when user became Priest.]</small></em> </td> <td></td> <td><sup>36</sup> <em><small>[Increase MP Recovery Lv10


    Requirement: Priest


    Type: Passive


    Effect: Increase the user natural MP regeneration. </small></em>


    <em><small>Current: MP Regen +500 / 10 sec]</small></em> </td> <td></td> <td><sup>37</sup> <em><small>[Magnificat Lv5


    Requirement: Priest, Increase MP Recovery Lv5


    Type: Active/Support


    MP Costs: 80


    Effect: Doubles MP recovery of the user and the party member within range for the skill duration.


    Current: Range 5 meters


    Duration: 5 minutes.</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>38</sup> <em><small>[Territory Burst Lv10


    Requirement: High-Priest, Magnificat Lv5


    Type: Active/Self


    Effect: Increases the user''s support technique Area of Effect for the skill duration.


    In exchange, MP consumption for all skills is increased byfold.


    This skill cannot be used in conjunction with <strong>Magnificat</strong>.


    Current: Range +1000 meters, MP Costs +500%


    Duration: 5 minutes.</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td><sup>39</sup> <em><small>[Meditatio Lv10


    Requirement: Priest, Increase MP Recovery Lv10


    Type: Passive


    Effect: Increase MP Recovery and maximum MP.


    Current: MP Regen +50%


    Max MP +5000</small></em>


    <em><small>]</small></em> </td> <td></td> <td><sup>40</sup> <em><small>[Spiritual Thrift Lv10


    Requirement: High-Priest, Meditatio Lv10


    Type: Passive


    Effect: Decrease MP usage for all skills.


    Current: MP Costs -20%</small></em>


    <em><small>]</small></em> </td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr> <tr> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> <td></td> </tr></tbody></table>


    She took another nce, looking at the Healing Factor that affect each of her healing spell. Without her <strong>Healing Wand</strong>, now her Healing Factor which originally 800+% has been reduced to 125+%.


    The difference was so high it was likeparing the sky and the earth.


    <em>''Curse you ck Phantom! A scum of the Earth!! Let''s see if you can escape from the wrath of Genesis Guild!''</em>


    Once again, her hatred towards ck Phantom who caused this to happen, soared again.


    Unaware from what inside Renahi''s mind right now, the other three still chatting happily.


    "Still... What can I say? Emily... You and Rena looked like a pair of mother and daughter, rather than friends."


    "Yeah, I can see that."


    Hecate agreed with Kazu''sment.


    "What? Is that what it looked like in your eyes?"


    "Yes." | "Yes it is."


    Both Hecate and Kazu nodded at the same time, leaving Emilia quite shocked.


    Although it was natural for her to act like a big sister towards Rena since her birthday is earlier than Rena, but... a pair of mother and daughter?


    "Pfft! No way that''s true! There is no way I would have such a big daughter."


    "Ahahaha. But even Hecate-chan agreed with me. Don''t you think that''s enough proof? Right, Hecate...?"


    "Perhaps?"


    Hecate answered vaguely. After all, she has no interest in Emi and Rena''s rtionship. It was not her business.


    Rather than that...


    "By the way, Kazu-kun... Why are you here? What about your investigation job?"


    She asked curiously. She wanted to know whether Kazu really got a clue about ck Phantom or not. And just as she had guessed, Kazu answered with a shake of his head.


    "Not yet, but I already spread my intel to every corner of Rosenheim Kingdom and just waiting for the result. Until then, I am free. And coincidentally, I heard from Emily and Rena about the party. You don''t mind if I tag along?"


    "I don''t mind... But, can you exin how you nned to catch him?"


    "Well, since he(?) dared to auction our equipments in this kingdom, then he must be go to this kingdom Auction Hall to receive his money. And when he does, then he definitely leave some inerasable trace!"


    "I see... Good luck."


    Hecate nodded with Kazu''s exnation.


    So, Kazu nned to ambush ck Phantom when he(?) retrieve the money. As for the details...


    Anyone in the Auction Hall can view information on the items by touching the bulletin board there. When the item is auctioned sessfully, it will first be marked "Sold Out", waiting for the owner to collect the payment. Only after the payment isplete the item will be removed from the list.


    It would be very easy to check who took the money the moment the list of items belonged to "???" disappeared.


    In that case, she must be careful when withdrawing the moneyter.


    "Now talk about party, where are we going to hunt?"


    Kazu asked Hecate.


    "I don''t know, I''m fine with anywhere except dungeon with water resistance monsters."


    As Hecate said that, she looked at Renahi who initiated this party. Noticing the stare, Renahi immediately awakened from her hateful daydream.


    <em>''This won''t do... I can''t let Hecate-chan see this ugly side of mine. </em>


    <em>Yosh, Renahi! Today is your fun time with Hecate-chan!''</em>


    She desperately chased her bad thoughts away, and let out a cheerful smile.


    "Honestly, I haven''t decided where to go. But let''s see... How about the Mausoleum?"


    Hearing the name of the ce that Renahi decided on, the other three fell into a thought.


    "<strong>The Sealed Mausoleum,</strong> huh? If I remember right, enemies in that ce are either Demon or Undead."


    "Ugh, undead... That means, poison will not work... But okay."


    "No objection! But, let me ess my storage first."


    An unanimous agreement. The destination of the party has been decided.


    Emilia as the leader, created the party and invited the other three. Hecate walked to the Save-Crystal and took out some items from her storage. And then, she distributed a few items to her newly established party.


    "To Emilia, 50 Landmines. And to Kazu, 150 Throwing Knives."


    "Thank you." | "Oh, nice! Thanks Hecate-chan!"


    Emilia and Kazu thanked Hecate as they received her gift. Spoiler ; ; <table><tbody><tr> <td>Item Name:</td> <td>Hecate''s Landmine</td> </tr> <tr> <td>Type:</td> <td>Trap</td> </tr> <tr> <td>Rarity:</td> <td></td> </tr> <tr> <td>Crafter:</td> <td>Hecate</td> </tr> <tr> <td>Details:</td> <td>A magic device created by Hecate which causes the magic intake to overload and creates an explosion that affects the area of 2m radius.</td> </tr></tbody></table> ; ; <table><tbody><tr> <td>Item Name:</td> <td>Hecate''s Throwing Knife</td> </tr> <tr> <td>Type:</td> <td>Misc - Hidden Weapon</td> </tr> <tr> <td>Rarity:</td> <td></td> </tr> <tr> <td>Crafter:</td> <td>Hecate</td> </tr> <tr> <td>Details:</td> <td>A throwing knife created by Hecate which have a hollow space inside the de. The hollow space can be filled with any liquid.</td> </tr></tbody></table>


    These items was something Hecate created to grind her cksmith skill proficiency. Of course she also can use them without trouble, but they will be used better by people with proper skill rted to them.


    For example, Emilia who had trap rted skill from her Ranger Jobss, can bring 2 to 4 times more destructive power with the Landmine. The same applied to the Throwing Knives.


    <em>''Okay, with this, I suppose their favorability towards me has increased.''</em>


    Hecate looked at both of them with satisfied smile.


    Renahi, who doesn''t got anything, could onlyin.


    "What about me...?"


    "Please be patient, I only have two hands... Okay, here it is. Renahi, 200 Empty Bottles!"


    "WAIT... Isn''t your treatment to me kinda terrible?"


    Emilia shakes her head, disagreed with Renahi.


    "What are you saying? From what I can see, Hecate distributed the items ording to our skills."


    "Skills?"


    "Yeah, you can create Holy Water with those bottles, right?"


    So Emilia said as her nce pointed at the fountain.


    Kazu also expressing his view.


    "I agree, it was you who choose an undead dungeon. I can''t use poison there, so I have to rely on your Holy Water."


    Renahi then looked at Hecate again.


    "Go ahead and create a lot of Holy Waters! We are relying on you, Rena!"


    For some reason, Renahi wanted to cry.
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